column
EverQuesting: Life after Landmark’s big wipe
It was just over a week ago that Landmark's servers went offline in preparation for a major upheaval that affected nearly every system in...
Perfect Ten: Future MMOs that I can’t wait to play
I imagine that most of us have a future bucket list of MMOs that we wish would get here already. It wasn't but a...
Ask Mo: The trouble with roleplaying in MMORPGs
Long ago on Massively-that-was, a reader named Avaera sent in a long list of fabulous questions worth addressing. I'm tackling another in today's edition...
Jukebox Heroes: How Elite: Dangerous’ music put me into a mild coma
You know what gets me righteously angry? I shall tell you. I shall tell you, and then you shall share in my anger, you...
Tamriel Infinium: A guide to Elder Scrolls Online’s combat basics
I was looking back through some of my posts about the Elder Scrolls Online, and I noticed that I've mentioned combat quite a bit....
Not So Massively: Heroes of Newerth changes owners; LoL subreddit drama continues
Path of Exile announced a potentially revolutionary and futuristic sounding new Deterministic Lockstep mode that promises sharper gameplay and zero desync for those on...
Sword and Bored: Looking for group
While out hunting his foe, the skeptical crab, Mo meets new friends!
Wisdom of Nym: Final Fantasy XIV’s cross-class actions
This past week, I did what I needed to do before Final Fantasy XIV's expansion Heavensward launches: I finished the main scenario questline on...
MMO Mechanics: Three favourite action combat systems
Virtually every MMO contains dangerous places that are filled with other players or NPCs that will attack characters on site, and many also feature...
LOTRO Legendarium: The return of the dungeon
While I've been playing Lord of the Rings Online as one of my main MMOs for almost a decade now, it's primarily been for...
An aircraft spotter’s guide to GTA Online, part deux
I was going to talk about the best GTA V mods this week, but then I realized how bad an idea that was on...
Perfect Ten: Ten MMOs still going after ten years
It struck me, very recently, that a decade is a long time for MMOs.
If we're going to count Ultima Online as the first proper...
Chaos Theory: Reaping the Whirlwind in The Secret World’s Issue #11
To spoil or not to spoil; that is the question. When it comes to The Secret World, that's a very serious question indeed! As much...
Flameseeker Chronicles: Unpacking Guild Wars 2’s beta drop RNG
Never before have I seen Guild Wars 2's Dry Top and the Silverwastes hive with such activity as we've seen this week. In case...
Hyperspace Beacon: SWTOR’s 12x XP leveling guide and Ziost’s finale
Happy Revenge of the Fifth! Because this column comes out on Tuesday, I'm a wee bit behind on wishing you a happy Star Wars...
Not So Massively: HoN’s fifth anniversary update; Dota 2 rakes in millions of dollars
Heroes of Newerth received a colossal patch this week to celebrate its fifth anniversary, introducing a new intelligence carry hero, a capture the flag...
Sword and Bored: Hide helmet
Mo decides to check out the "hide helmet" option all the kids are talking about lately.
Wisdom of Nym: Benchmarks and lore for Final Fantasy XIV
Maybe it's just me, but with the steady drip of information that we've gotten about Final Fantasy XIV's first expansion, I find myself sometimes...
EVE Evolved: Seven years of EVE Evolved
When I started writing about EVE Online for Massively back in 2008, the MMO genre was really hitting its stride, and emerging sites like...
The Game Archaeologist: AOL’s Neverwinter Nights
Here's a question for you: How much do you really, really have to love a game to pay $6 to $8 an hour to...