combat
The Daily Grind: Are there any MMOs where basic fights take too long?
When you think about it, tuning combat encounters in MMOs has to be a fiendishly tricky business for devs. You can't make them overly...
Book of Travels is totally overhauling its combat system (yes, it has a combat system)
When you think of Might and Delight's tiny MMO Book of Travels, the word "combat" may not immediately spring to mind. But the game...
The Daily Grind: What MMO combat has felt unfair to you?
Fairness in combat is in the eye of the beholder, to a certain extent. There are people who will insist a fight is unfair...
Vitae Aeternum: What Amazon’s Lord of the Rings MMO should (and shouldn’t) take from New World
We've had one, yes, but what about second attempt by Amazon to deliver a Lord of the Rings MMO? During the last run at...
Perfect Ten: A primer on 10 very basic MMO fight mechanics
When the first two humans decided to get into a fight, they were just pushing one another and telling the other person to quit...
The Daily Grind: Do you prefer learning or executing mechanics in MMO fights?
When it comes to any MMO battle with mechanics more complex than, "There's a guy over there so go perform violence upon that guy,"...
Vitae Aeternum: Explaining New World’s level 30 wall
If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...
Hands-on with Amazon’s New World first expedition, Amrine Excavation
The funny thing about our ongoing pandemic is that it didn't really change the way video game previews are done. It turns out that...
The Daily Grind: How important is an MMO’s combat to you?
Today, we don't want to talk about whether you prefer tab-targeting gameplay or action combat. It's not important if you prefer harder fights or...
The Daily Grind: Which MMO has your favorite combat animations?
When the time comes, almost every MMO has a moment when it's time for you to start cracking heads instead of chatting and socializing....
Book of Travels provides a quick primer on how combat will operate
The tiny multiplayer online world of Book of Travels is not going to be without its dangers despite its painterly style and promise of...
The Daily Grind: Are you a fan of dodge and joust mechanics in MMOs?
Deep in the bowels of a Reddit thread about WildStar vs. WoW Classic a while back, several people mentioned WildStar's combat as being one...
Population Zero outlines the basics of arming yourself with weapons
If you're going to survive in Population Zero, you'll need weapons. Fortunately, it looks like the most basic varieties of weapons won't be all that...
AdventureQuest 3D is revamping combat to make it more fun, even when you die
Combat is supposed to be fun in AdventureQuest 3D. Is it currently not fun? That's not important; what's important is that it could be...
Bless Online shakes up and builds out its combat system
With its early access debut coming next month, Bless Online has a lot riding on how well it can present itself to a western...
The Daily Grind: Which MMO has the worst discrepancy in combat pacing?
Back when I played TERA for a feature on Massively-that-was, I found myself playing both a Warrior and a Lancer. Playing as a Warrior...
Ship of Heroes turns a critical eye to February’s combat alpha
Last month, Ship of Heroes ran its first alpha combat test with backers, and it was a blast (literally). With enough time to process...
Ship of Heroes shows off the new combat features for its upcoming alpha test
It's not really a superhero game unless you're fighting someone or something, right? So Ship of Heroes has a certain obligation to give you...
AdventureQuest 3D overhauls classes and combat
Not content with the current state of the world, AdventureQuest 3D pushed out a patch this week that overhauled its classes and combat --...
The Daily Grind: What one character option would you remove from your favorite MMO?
Good news, MMO fans! You're getting to redesign your favorite MMO's entire combat system. The bad news is that you're doing so by removing...