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Age of Conan has a new game director with plans for 2016

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Funcom's Romain "Tilty" Amiel, well known to MMORPG gamers as the lead designer on The Secret World, has taken over game director duties from...

Sacrament splits its game world up by tiers, introduces the Sniper

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The "jack of all trades" indie MMO Sacrament is still in its design docs stage, occasionally releasing batches of information and concept art to...

Here’s what you can do with the Black Desert character creator

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Yesterday's release of the standalone character creator for Black Desert has prompted the internet to play dress-up dolls en masse, some in the service...

The Daily Grind: Do you like starting over in MMOs?

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I used to think I had a sickness, or at least a weakness, as I was constantly rerolling characters in MMOs. While friends were...
Let's try not being dead today.

Pilfering pants and PvP in Shards Online community roundtable and January tourney

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It's all fun and games until you lose your pants! If you've been wondering what is up with Shards Online lately, the answer is...

The Daily Grind: What’s the best MMORPG for shy gamers?

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A few weeks ago, Massively OP's Eliot Lefebvre wrote about the intersection of social anxiety and MMOs. It was a surprisingly popular article, with gamers...

World of Warships embarks on community event ‘Project R’

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Who would like a new destroyer? Wargaming just launched a five-week community event for World of Warships to bring the Kamikaze R destroyer back...
What do I do?

The Daily Grind: What’s the best pet class in an MMORPG?

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I hated pets when I first got started in MMORPGs. Pets in early MMOs had such terrible AI and were such a nuisance to...

Fans are remaking RuneScape with Neverwinter Nights 2’s toolset

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Most RuneScape fans would probably agree that Jagex's game is very fine indeed, but there are always those who look at an MMO and think,...

The MOP Up: Titan Siege debuts (January 17, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

MMO Mechanics: MMORPG mechanics predictions for 2016

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In the last edition of MMO Mechanics, I looked back on 2015 and the mechanics I managed to squeeze into the column: We looked...

Diablo III’s 2.4 patch debilitates console versions

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Diablo III's much-anticipated 2.4 update is causing as much harm as it is good for both Xbox and PlayStation communities. Console players have reported...

One Shots: This little piggy went to market

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I love me a good in-game marketplace. It always makes me think of commerce, of adventure, and of clashing worlds. Too bad we're usually...
For my next trick, I'm making Prowl.

WRUP: Accidentally making Optimus Prime edition

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It will probably come as no surprise to those of you reading that I've been taking part in a weekly tabletop roleplaying game for...

The Daily Grind: Which fantasy race has gotten too tropish for your liking?

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Poor dwarves. Generic humans aside, I've always had a fondness for dwarves in fantasy literature and games. They feel less Mary Sueish than those arrogant...

TUG’s second brain vomit vlog talks monetization

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Titled "To free, or not to free," TUG's second vlog highlights the subject of monetization. While discussing the free-to-play topic, Nerd Kingdom CEO Peter Salinas...

Alien life discovered in Elite Dangerous — and it’s not what you think

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Ever since Elite Dangerous dropped its Horizons expansion and allowed players to land on planet surfaces, captains have been scouring the galaxy for interesting...
Oh dear.

TERA apologizes for the last producer’s letter, content gulfs

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Yesterday's letter to the TERA community went over like something of a lead balloon. Sure, the game had its best year ever, but players...

The Daily Grind: What’s the best pay-to-win MMORPG?

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Here's an odd question from a Massively OP reader: What's the best pay-to-win MMO on the market? I know pay to win is a dirty,...

Massively Overthinking: Just how massive is massively multiplayer?

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Recent tweaks to the taxonomy structure of Massively OP and coverage of what we formerly called "Not-So-Massive" games prompted a resurgence of internal discussion about the types...

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