community
The Daily Grind: When do you know you’re never going back to an MMO?
Massively OP's Mike Foster said something that resonated with me earlier this week when during a debate about World of Warcraft, he uttered, "I...
Grand Chase shuts down but offers fans a tribute post
There are some games you realize had a long run only after you say goodbye to them. Grand Chase might not have been one...
EverQuest will run an open beta for its new progression server
Plans are moving forward for EverQuest's new progression server, and to help fill in the community, Daybreak has posted a new FAQ that explains...
Chaos Theory: Six more tips for new Secret World players
You didn't seriously think that six tips could come close to encapsulating the knowledge needed to start in The Secret World, did you? Of...
Trion snaps up Linda ‘Brasse’ Carlson
Nothing tells your player community that the transition to a new corporate structure will be totally fine like firing a pillar of community interaction,...
EA shutters several online titles, touts SWTOR’s growth
It's a dark day for several online EA titles that contains ray of light for Star Wars: The Old Republic.
The publisher announced today that...
The Secret World gets hyped for Issue 11
With Joel Bylos out of the picture as The Secret World's lead, the monthly update letter torch has been passed to other members of...
The Daily Grind: Do you plan ahead in your MMOs?
I am a horrible, horrible chess player. It's not that I don't understand the game or have the mind for basic strategies but that...
The Daily Grind: What old MMO feature deserves to make a comeback?
Today's Daily Grind comes to us from Kickstarter donor Diskonekted, who asks one of the genre's million-dollar questions:
What features or technology from older MMOs are...
Could this algorithm detect a forum troll?
We've all known trolls who love to dwell in dank forum posts and shadowy comment sections, ready to spread ill will and spark flame wars...
Shroud of the Avatar works on street signs as it preps Release 17
Even things as small and seemingly mundane as street signs can represent a lengthy undertaking in the MMO development process. Shroud of the Avatar...
The Daily Grind: Would you play a Game of Thrones MMO?
Did you watch Game of Thrones last night? I didn't. I'll get around to it eventually, though, I'm sure. How about a Game of...
EverQuest II’s latest forum and Reddit drama
EverQuest II players concerned about alleged excessive forum moderation after a suspension of one of the community's more prominent supporters and the studio focus...
MMO Mechanics: How strong communities are barriers-to-exit
MMOs occupy a unique position in our game libraries because they include a wide range of clever mechanics that keep us logging in day...
One Shots: Early morning ride
It's been a long tradition (from before my tenure) to use a black-and-white version of the first picture of the week for the header...
The Game Archaeologist: Roleplaying dreams in Underlight
After years of digging into the field of classic MMOs, I know there aren't too many undiscovered titles that haven't been brought to my attention...
WRUP: Hourly content update edition
Over the past few years, we've seen developers fall more and more in love with the idea of making faster and smaller updates to...
The Daily Grind: What promised yet undelivered feature sticks in your craw?
There are few things more annoying than a developer promoting an upcoming feature or change and then never delivering on it. Four expansions later,...
Massively Overthinking: The death of the MMO guild
This week's Massively Overthinking question comes to us from Kickstarter donor JakeDunnegan, who is worried about the future of MMORPG guilds.
When EverQuest came along, I was...
Dark Age of Camelot newsletter addresses future changes
The first newsletter for Dark Age of Camelot under Broadsword's management is out now, and it's largely looking to the future. The casual group...