dev diary

The Daily Grind: What does a new MMO have to do to get your attention?

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Last week, we reported that Population Zero is gunning for a May launch as a buy-to-play title. While I'm always intrigued by the debut...

Dual Universe shares the tech being used to optimize performance going forward

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In a sandbox game with procedural generation and voxel building, there's a lot of moving parts that can very likely bog a player's PC...

Book of Travels’ first dev blog covers multiplayer endeavours

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Despite (or perhaps, because of) being a small, quiet title, Book of Travels is one of our most anticipated MMOs for 2020. As they...

OrbusVR offers a peek at the new areas coming with the Mini Story Pack DLC

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Just in case you missed January's announcement, the virtual reality MMO OrbusVR is getting its first DLC in the form of the Mini Story...

Torchlight III discusses adjustments being made to combat, skill progression, and harvesting

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With Torchlight III firmly in its current phase of alpha, the folks at Echtra Games are keen to address some of the major points...
Agony and sorrow.

Crowfall takes a closer look at character race disciplines

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Racial passives in MMOs are a bit of a dying system, but Crowfall is bringing them back with racial disciplines, which were the subject...

New World details its semi-instanced player housing system

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Amazon knows the best way to make me set aside my worries about New World: a dev blog on player housing. Will it work?...

Vindictus explains its Fatigue Point system and promises to fix character voices

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It's been about a hot minute or three since we had a proper peek into Vindictus, so let's see what's going on with this...

Flameseeker Chronicles: What Eye of the North means for Guild Wars 2

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Guild Wars 2’s Icebrood Saga has so far been filled with plenty of nostalgic callbacks to the original Guild Wars’ Eye of the North...

Albion Online has already nixed plan to cap alliances, hopes to balance with penalties instead

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Last week, we covered Albion Online's big plans to overhaul its alliance system, citing both developer and player unhappiness with how dominant large alliances...

Crowfall’s February Q&A tackles tentpole features, survival tray, and racial passives

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ArtCraft's J. Todd Coleman and Thomas Blair are back for another monthly Crowfall Q&A, covering all the questions and big news as the Drengskapar...

Mad World shows off its upcoming pet system

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Going through the mad world of Mad World need not be done alone. In a recent developer diary, players got a first look at...

Stake your claim with New World’s settlements as Amazon drops new dev blog

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Even though New World is allegedly right around the corner this spring, Amazon Game Studios has been fairly quiet on the sandbox title since...

Dual Universe casts a spotlight on alpha 3’s new info button and surface harvesting features

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Yep, Dual Universe is still kicking out informational alpha 3 dev blogs well after its latest alpha build went online. Still, this particular showcase...

Steam recounts its 2019 achievements including mitigation of review bombing

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Steam has made a lot of advancements in 2019 when you take a moment to look at it in its most recent blog post....
alexa play the gold saucer theme

Overwatch’s new hero pools hit the PTS as Blizzard gift-wraps new goodies for workshop modders

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I'm going to tentatively say here that this might be the best (or at least most smooth) thing Blizzard has done in a month...

Here’s how Fallout 76’s reputation tracks will work in Wastelanders

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When the still-delayed Wastelanders expansion comes to Fallout 76, players will be mingling with NPCs - and that means NPC-related mechanics will be in...

Diablo III’s live team discusses balance and nerfing animation cheesing classes ahead of 2.6.8 update

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Gotta say, I was not expecting a Diablo III dev blog this week, or really ever, what with Diablo IV and Diablo Immortal waiting...

Harvesting and crafting will soon grant experience in Crowfall

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February - and Crowfall's big overhaul - are inching closer, and ArtCraft has been teasing some of the big changes it's making with the...

Upcoming MMORPG Corepunk highlights its world and races in new artwork

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Back in December, we got a peek at a new Unity MMORPG from Dutch studio Artificial Core called Corepunk. Even newly announced, it got...

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