economy

Darkfall

Darkfall dev clarifies ‘personal’ pre-Unholy Wars poll

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A Darkfall developer recently caused a bit of a stir by posting an informal poll on Reddit that asked whether or not fans would...

Project Genom gameplay video shows off its high-tech weapons

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The sci-fi shooter Project Genom is making great strides with its post-Unreal Engine 4 transition, and the dev team put together a new gameplay...

The Daily Grind: Should MMOs eliminate ‘soulbound’ mechanics?

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This morning's Daily Grind arrives from Kickstarter donor jackfrost, who phrases his question in the form of a rant: Why do almost all rewards in current...
SWG

The Game Archaeologist: What Star Wars Galaxies life was like before the NGE

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A decade after Star Wars Galaxies' "New Game Enhancements" hit the game, controversy, grumbling, and revelations still pop up about the notorious decision to...

How Star Wars Galaxies pioneered a ‘living society’

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Former Star Wars Galaxies Creative Director and current Crowfall consultant Raph Koster returned to his blog last night to pen the fourth in his...

Global Chat: Are WoW Tokens worth it?

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The debut of World of Warcraft Tokens into the game's economy has caused quite a stir, particularly after the prices plunged during the first...

El Somni Quas developers issue a design manifesto

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We introduced El Somni Quas to you last week -- it's an old school sandbox created by an indie team in the Czech Republic. But...
I don't miss the days without blood elves, not at all.

WoW Factor: The WoW token and the upcoming patch

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Since the last edition of WoW Factor, two big things hit World of Warcraft in quick succession. The first is that the much-discussed WoW...

Sci-fi shooter Project Genom begins alpha testing

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Why can't intergalactic colonization ever go smoothly? There always seems to be at least one continent-shattering war that has to happen before the first...

Fantasy city-builder Elvenar launches

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Sometimes you reach a moment in your life where you have to take a side. With the launch of the fantasy city-builder Elvenar today,...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...
Ascent

Ascent is MMO space simming done right

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My favorite thing about Ascent: The Space Game is its planetary rotation. It's a small thing, granted, but the first time I sat still...
ArcheAge dolphin

Lost Continent: ArcheAge’s dolphingate was much ado about nothing

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I'd like to play devil's advocate about this whole ArcheAge dolphingate thing. First, though, let me start with a disclaimer. If you've read this...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

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Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical progression...

Working As Intended: Six things I expect from serious MMO PvP

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With PvP-encrusted MMORPGs like Camelot Unchained, Crowfall, and even Revival on the genre's horizon, I have a glimmer of hope that the future of MMO...

Camelot Unchained’s latest newsletter discusses decay, training

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Camelot Unchained's February (yes, February) newsletter has arrived with apologies from the team; it was working on that whole alpha launch thing. While CSE touches...

Crowfall devs: ‘We see crafters as a full-time playstyle’

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Crowfall's Kickstarter campaign has crossed the 12,000 backer mark and hit yet another stretch goal. This means that the team will be giving an All-Father...

Albion Online’s summer alpha to bring crafting, economy, and combat changes

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Albion Online's winter alpha event is over, but the dev team is utilizing the information gleaned from it to prepare for the next one...

Crowfall: The ultimate union of MMOs and strategy

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What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to...
Shroud of the Avatar

Shroud of the Avatar talks economy, online vs. offline modes

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This weekend's Shroud of the Avatar post is a big one. Update of the Avatar #113 explains how the game's single-player offline mode will...

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