first impressions
Hands-on: Blade & Soul’s western port is a cheerful cliche storm (and I want to play more)
I spent a ridiculous amount of time playing Blade & Soul just moving around.
Most of the time in a given game, I'm moving around because...
Hyperspace Beacon: Hands-on with SWTOR’s Rise of the Emperor update
If you read the last Hyperspace Beacon, then you know that BioWare's announcement that Ziost is finally hitting Star Wars: The Old Republic excited...
GTA Online: All the open world feels, none of the MMO grind
Any minute now I'm going to log out of Grand Theft Auto Online so I can finish this not-a-review. Seriously, I've played this game...
Infinite Crisis has basically made me a MOBA fan
It's 1989. My buddy and I are in a comic store and raising our eyebrows at this odd little one-shot called Gotham by Gaslight....
Skyforge’s beta is surprisingly satisfying
I can safely say that what I got when I first fired up Skyforge was not, in fact, what I had been hoping I...
Ascent is MMO space simming done right
My favorite thing about Ascent: The Space Game is its planetary rotation. It's a small thing, granted, but the first time I sat still...
A look at DC Universe Online’s gung-ho munitions powerset
Not every superhero was bitten by a radioactive arachnid or born with jacked-up genes; some heroes must pull themselves up by their boostraps and...
The Stream Team: Trekking through Skyforge’s closed beta
Whenever there is a beta, MassivelyOP's MJ looks forward to showing you what's new in the MMOverse. Luckily, with Skyforge she doesn't have to...
First impressions of Skyforge beta, part two
In the first part of my Skyforge closed beta impressions, I took a look at the tutorial and character creation process. Suitably impressed albeit...
First impressions of Skyforge beta, part one
Slowly but surely, Skyforge has climbed my interest ladder until I was genuinely eager to check it out in its beta state. It's an...
PAX East 2015: Hands-on with Undead Labs’ Moonrise
I wasn't sure exactly what to expect when I first laid hands on Moonrise at this year's PAX East so I suppose that "fast-paced party-based Pokémon" should...
Hands-on with Guild Wars 2’s Revenant
It might be premature, but I'm pretty sure that the Revenant is my favorite profession in Guild Wars 2. And strangely, it's because it...
Global Chat: Business model first, game construction second
Welcome back to Global Chat, the column where we reach out and give props to interesting and well-written articles from the MMO blogosphere. Today...