game mechanics
Dark and Light announces its first expansion, Shard of Faith, for later this summer
It's been a year since Dark and Light went into early access, and the game has been updating ever since that launch. To celebrate,...
The Daily Grind: Do you take the lead in MMO groups?
There are many different sorts of leaders in group content. There are the people who are "leaders" in the sense that they set the...
The Repopulation details the changes for art assets and how they help players
The odds are high that when you walk through an MMO's landscape, you are not thinking about art assets beyond "this looks pretty" or...
Dauntless explains the mechanics of its rotating islands
The landscape of Dauntless is not static. Islands rotate in and out of the game's play area constantly. If you're unfamiliar with the game's...
Closers details the effects of removing the game’s fatigue system
When you're enjoying a game, the last thing you want to be told is that it's time to stop playing for a while because...
Overwatch explains how the new group finder shouldn’t affect win chances
Absolutely no one likes to start a match in Overwatch and then immediately feel outmatched. It's easy to look at the game's upcoming group...
Rend is moving faction bases as its alpha rolls on
Everything is moving in Rend. That much should be expected, of course, because the game is still early in its testing cycle. In this...
Riders of Icarus outlines plans for its relics and world raids
It's so disappointing when an evil deity fails to adequately plan for an invasion, isn't it? That's what's hitting Riders of Icarus, and really,...
Dungeon Fighter Online outlines plans for a new character, a system revamp, and Hatsune Miku
The team behind Dungeon Fighter Online have some pretty big plans for the summer. How big? Big enough that you can see the full...
Blade & Soul offers the notes for the Celestial Dawn patch on June 20
It's almost the dawning of the age of... celestiality? You know, there's probably a reason why Blade & Soul didn't make that joke for...
Blade & Soul shows off enhancing your gear with its new Augment system
Legendary accessories in Blade & Soul are the sort of things that you know you can wear for a very long time without replacing....
Starcraft Remastered shows off new ramps and plans for group matchmaking
Starcraft Remastered really didn't have to do anything else after release. That's not to say that no one would have wanted more, but it...
RuneScape shows off an hour of its new mining system
Dig things out of the ground, put them together into more useful forms, sell those more useful forms, repeat. That's the core loop of...
World of Warcraft Classic is still under development, will begin with patch 1.12
If it seems like World of Warcraft Classic would be an easy project, you may not have spent as much time thinking about it...
World of Warcraft Q&A explains why you’re not getting your Mark of the Wild back
Remember when everyone was very excited about how World of Warcraft: Battle for Azeroth was bringing back class buffs like Mark of the Wild?...
SMITE launches Medusa’s Deathmatch
You might not want to look too closely at the latest patch for SMITE. Why? Well, it brings in the new Medusa's Deathmatch map,...
The Divison’s new Shields are all about earning rewards for the sequel
When people know the sequel to their current MMO is coming out, they tend to be less inclined to complete in-game challenges in the...
Skyforge answers player questions about future plans
So what's in the cards for the future of Skyforge? Players always want to know, and the most recent set of community questions and...
Fortnite on Nintendo Switch doesn’t include Save the World
You remember Save the World, right? The mode of Fortnite wherein you build a base and defend against zombies? The one that was supposed...
Destiny 2 assures players that current high-end weapons will still be relevant with September’s expansion
The release of a new expansion for Destiny 2 might signal to most players that it's time to bring their favorite guns to the...