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Guild Chat: Finding MMO fun without your guildmates

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Good news, everyone: I'm back with an unexpected edition of Guild Chat for you! Observant Massively Overpowered readers might have noticed that I rotate...

Star Citizen’s social module is now playable

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Star Citizen fans have a lot to chew on this weekend, as Cloud Imperium has released the game's social module, a dev blog on...

Perfect Ten: Amazing MMO cosplay

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I have nothing but deep respect for cosplayers because on two levels they are performing activities that I cannot. First of all, they put...
If at first you don't succeed, alter the timeline.

Star Trek Online: Heading for a New Dawn

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The last major arc in Star Trek Online meant saying goodbye to the Iconican threat that had been looming in the background of the...

Star Citizen starts testing social module

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Getting chummy with your fellow Star Citizen space pilots has taken one step closer to becoming an in-game reality today, as RSI announced that...

Star Trek Online bug creates neverending party

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Once upon a time, Star Trek Online gave players a "party amplifier" that spawned a disco ball and other effects on command. Then a...

EVE Online’s Galatea update begins with a royal assassination

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This isn't just a patch; it's a political upheaval. EVE Online pushed out its Galatea release today and with it a major event that's rocking...

Not So Massively: Path of Exile’s crafting scandal; Sins of a Dark Age’s sunset

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This week in Not So Massively games, League of Legends players revealed a reproducible exploit that causes skillshot projectiles to become invisible and may...

EVE’s Galatea iterates on sov capture stuff tomorrow

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CCP wants you to know that EVE Online's Galatea update will deploy on Tuesday, August 25th. That's tomorrow, if you're playing at home. Galatea includes...

Star Citizen threatened with class-action lawsuit

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Internet Warlord Derek Smart is at it again: This morning, the dev behind Alganon and Line of Defense ramped up his crusade against Star Citizen and Chris Roberts with...

EVE Evolved: Has the Aegis sovereignty system worked?

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It's been over a month since EVE Online deployed its new sovereignty and territorial warfare system, and the dust is only now beginning to...

Star Citizen has refunded over 1,200 backers

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Are you dissatisfied with Cloud Imperium's progress on crowdfunded space sim sandbox Star Citizen? You might be able to get your pledge refunded, according...

Star Citizen’s FPS devs confront merge conflicts

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Star Citizen published its weekly Star Marine update earlier this morning. Cloud Imperium says that it didn't add or test new features this week because...

The Game Archaeologist: Star Wars Galaxies’ NGE

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It became one of the most infamous moments in MMO history -- and perhaps one of the most misunderstood. For all that the MMO community...

Star Trek Online’s New Dawn will be ‘full of mystery’

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Star Trek Online is on the verge of a storyline shift with the upcoming Season 11: New Dawn, as it puts the wraps on...

Massively Overthinking: MMOs that need VR

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Man, our Kickstarter backers are fixated on virtual reality. It's almost as if you guys are really tech-savvy and into gaming immersion or something! Today's Massively Overthinking question...

Interact with this EVE Online overview video

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Some people learn by watching and listening while others require hands-on interactivity for the lessons to sink in. So why not both? YouTuber Scott...

Get a recap of Star Citizen’s development journey to date

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Star Citizen's development is already the stuff of legends and bardic tales, and it isn't even close to being completed yet. If your memory of...

Cloud Imperium comments on IllFonic’s Star Citizen involvement

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Yesterday IllFonic confirmed that it had laid off six staff members from its Denver-based studio that is working on both Revival and the FPS...

Hyperspace Beacon: SWTOR datamining and guild building

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Usually, I don't combine two topics into one article, but these two things are important and I don't want to go another week without...

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