internet spaceships

Elite Dangerous Odyssey gets more bug fixes, shipyards in prisons, and a new criminal mission in Update 12

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Players of Elite Dangerous: Odyssey who live on the wrong side of the law in-game now have a few more options open to their...

The Stream Team: The Calling of Star Trek Online

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Last time, Massively OP's MJ made it through Star Trek Online's new Blue Shift espisode (and kind of managed the new Forged in Fire...

EVE Online’s ‘revitalized’ multiple character training monetization sends players into a tailspin

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Why go through the "hassle" of having multiple accounts and multiboxing when you can pay more for the convenience of training multiple characters? That...

Inside Star Citizen showcases alpha 3.17.2’s illicit delivery missions and combat service beacon updates

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Not everyone in the 'verse of Star Citizen wants to be a delivery driver, especially if those deliveries are pretty routine and unremarkable. For...

Star Citizen shares work on ships, a new player experience, missions, and dev tools in May report

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As we slip into June, it's time once again for CIG to check in with May's development progress for Star Citizen, outlining work done...

Inside Star Citizen offers a look at the Drake Mule cargo vehicle and the RSI Scorpius heavy fighter ship

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The ongoing Invictus event in Star Citizen, which is already home to plenty of vehicles and ship demonstrations, is reason enough for CIG to...

Massively Overthinking: Which MMO will be next to raise its subscription?

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Almost three years ago, our writers and readers came together for a discussion about whether the age of the $15 subscription was coming to...

The Stream Team: Star Trek Online’s one shift, two shift, Red Shift, Blue Shift

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One shift, two shift. Red Shift. Blue Shift! When Star Trek Online celebrated its 12th anniversary, it had a new episode called Red Shift. Now,...

Global Chat: Is it a good idea for EVE Online to go back to expansions?

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With traditional expansions back on the table for EVE Online, the question of whether it'll ultimately help the MMO looms in the galactic foreground. The...
Fighty fight fight.

Perfect Ten: 10 great ways to lose new players from your MMO

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MMOs require new blood. Not exclusively or anything; you can keep an MMO going for quite some time on existing happy players. But existing...

Massively OP Podcast Episode 374: Star Citizen, one decade later

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Justin and Bree discuss the state of Star Citizen, Final Fantasy XI's 20th birthday, Guild Wars 2's Sky Pirates, DDO's Isle of Dread, and EVE Online's EVE Anywhere, plus a mailbag topic on struggling with single-player games in the wake of MMOs.
Dark times.

Elite Dangerous previews Odyssey Update 12, now launching June 7

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Players of Elite Dangerous have likely been regularly watching the Frameshift Live developer livestreams for news and information about the spaceship sandbox, and last...

Star Citizen’s AI team teases commandable NPCs in dev roundtable

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The end of every week features a new developer broadcast out of Star Citizen, and this past Friday was no different as members of...

Star Citizen debuts the new Anvil Legionnaire as part of the game’s free-to-play Invictus Launch Week

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The annual Invictus Launch Week event for Star Citizen is back once again, making the alpha version of the game available to everyone for...

Stick and Rudder: Some thoughts on Chris Roberts’ annual Star Citizen address

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As many of our readers are familiar by now, Chris Roberts has put out his annual Letter from the Chairman for the Star Citizen...

Massively Overthinking: The MMO grudges we just can’t let go

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Back in April, MMO Fallout's Connor and I had a lil tweet convo about grudges. He was joking that there will be aged gamers...
Bless this hot mess.

EVE Anywhere cloud service browserfies EVE Online with today’s launch

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If you've been angling to play EVE Online from the comfort of your couch or bed or car or treehouse or whatever without needing...
ha ha moneymaking go brrrrrrrrrr

Star Citizen boss rests feature delay blame on COVID, touts rise in new players, and marks a path to beta

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Chris Roberts has seen fit to peer down from his tower and issue his annual Letter from the Chairman, which looks back at the...

Perfect Ten: MMO critters so cute it makes your teeth hurt

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I vividly remember a conversation I had with my then-girlfriend's parents back in 1996 about the potential of this growing "internet" phenomenon. With my...

Massively OP Podcast Episode 373: Bots are bad, ‘mkay?

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Just and Bree discuss Lost Ark's bots, FFXIV's mods, Star Trek Online's Stormfall, Elder Scrolls Online's High Isle, and Wrath Classic beta, with adventures in LOTRO and City of Heroes, plus a mailbag topic on Black Desert's perceived decline.

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