interviews

Massively OP Podcast Episode 49: Marvel Heroes 2016 interview

16
Justin and Bree are joined by Marvel Heroes devs discuss Marvel Heroes 2016. We also talk The Repopulation's engine switch, The Division's beta, and business model shenanigans in RIFT, Trove, SWTOR, and The Secret World.

PSA: Star Citizen’s free-fly weekend and Squadron 42 split

176
We've got a double Star Citizen PSA for you this weekend. First, Star Citizen is open this weekend for yet another "free-fly" event; anyone can...

The Game Archaeologist: Perpetual’s Star Trek Online

36
If you're among the legions of Trekkies, then you are almost certainly aware of Cryptic Studios' Star Trek Online. Since early 2010, players have...

Conan Exiles includes purges, human sacrifice, and nudity

113
While the upcoming Conan Exiles will take place in the same fictional universe as Age of Conan and be made by the same studio,...
Shoot pile.

The Division’s new map, system reqs, and commitment to the PC

91
Want to see the map you'll be traversing when you leap into The Division next week? Great. Ubisoft has uploaded an interactive map to...

Star Citizen’s Around the Verse on ‘Star Engine,’ new hires, and Port Olisar design

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The latest of installment of Star Citizen's Around the Verse has arrived and sees the return of Ben Lesnick to the show. Lesnick and...

Massively Overthinking: The MMO dev brains we’d like to pick

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This week's Overthinking question comes to us from longtime Patron Roger. "If you guys could magically open a connection to any dev team, which team...

Paladins aims for more MOBA-like gameplay, less customisation

24
When Hi-Rez Studios first revealed its upcoming online shooter Paladins, people immediately started comparing it to Overwatch and the slew of MOBAs on the...

Smed’s OARPG Hero’s Song adds $15 Kickstarter pledge tier

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Were you a little puzzled by the fact that the Kickstarter for Smed's OARPG Hero's Song was offering a $25 base pledge when the...
Pre-burned.

Interview: Fantasy author Patrick Rothfuss is working on Smed’s OARPG, Hero’s Song

40
Among the dream team John Smedley assembled for Hero's Song -- studio Pixelmage's new 2-D open-world ARPG -- is Patrick Rothfuss, an acclaimed fantasy author who rocketed to stardom...

Exclusive Interview: John Smedley reveals Hero’s Song, his new open-world OARPG

215
Today, we finally learn what John Smedley has been working on since he resigned from his decades-long role at Daybreak. The industry veteran has founded indie...

Life is Feudal transforms into an MMO with its March beta test

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A long time ago, back in the stone ages of 2014, Bitbox did alpha testing for its upcoming MMO, Life is Feudal. It was an...

Star Citizen has a ‘surprise’ in store for Alpha 2.1

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Hailing frequencies are open, captain, and a new Star Citizen broadcast is coming through, loud and clear. CIG has published its latest episode of...
Very respectful

The Soapbox: Advertising, blacklisting, and critique – The broken incentives of gaming media

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This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by D. Emery Bunn. The opinions here represent the views of our guest...

Massively OP Podcast Episode 44: Guild Wars 2 sounds and space questions

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Justin and Bree interview Guild Wars 2's sound design team, then interview our "local" astrophysicist to answer your mailbag questions on space and space games.

Hyperspace Beacon: SWTOR predictions for 2016

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“Difficult to see. Always in motion the future is,” Yoda explained to Luke Skywalker on Dagobah when the boy had a vision of his...

Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration

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In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...
The most something game.

Studio Wildcard creative director cautions against using Early Access as a funding method

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Early access has become a bit part of the gaming landscape over the past few years, with many games launching into it. ARK: Survival...

The Division’s RPG experience is all about the gear

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If and when The Division releases, expect to find a game that's just as driven by its gear as, say, Destiny. In a brief...
Perhaps, perhaps, perhaps.

Crowfall’s state-of-the-game address and Siege Perilous delay

5
Let's start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks...

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