Official Site:Â Lord of the Rings Online Studio:Â Standing Stone Games, formerly Turbine/WB Interactive Entertainment; published by Daybreak Game Company Launch Date:Â April 24, 2007 Genre:Â Fantasy Themepark Business Model:Â Hybrid F2P (Optional Sub, Cash Shop) Platform: PC
Justin and Bree discuss Blizzard's financials, the canceled WoW mobile MMO, LOTRO remastered, the Riot MMO, and Legends of Aria's monetization, with adventures in RIFT, LOTRO, City of Heroes, and Fallout 76, plus a voicemail wishing for an MMO amnesia button.
Justin and Bree discuss New World, Diablo Immortal, SWTOR, NCsoft Q1, and Guild Wars 3, with adventures in RIFT, LOTRO, and Glitch, plus a mailbag topic on better terms for MMOs.
Justin and Bree discuss New World's server merges, Wrath Classic's September launch, LOTROs 33.1, Pantheon's investment, and Chronicles of Elyria's mess, with adventures in RIFT, City of Heroes, and Fallout 76, plus mailbag entries on single-player games, rhythm-based MMO classes, and Firefly.
Seeing as how I was somewhat underwhelmed with Lord of the Rings Online's Further Adventures with Bilbo Baggins, I approached this week's new mission...
Justin and Bree discuss Warframe's new sibling Soulframe, Guild Wars 2's summer roadmap, LOTRO's producer's departure, SWTOR's creative director's departure, and WoW's Dragonflight alpha, with adventures in City of Heroes, RIFT, and WoW Classic, plus a mailbag topic on truly non-instanced open world design.
Lord of the Rings Online's biggest and most long-running community concert series returned this past weekend to host Weatherstock XIV. Over the course of...