See: Pantheon
pantheon rise of the fallen
Pantheon: Rise of the Fallen discusses crafting in its August developer roundtable
The one thing I like most about sandbox MMOs -- and the one thing that I'll probably end up doing if I find one...
Persephone, Goddess of the Underworld, is added to the SMITE pantheon
It's been quite some time since we've seen a new addition to the SMITE roster -- since April, to be specific -- so it...
Pantheon talks pre-alpha phases and interactive climates in latest newsletter
MMO players keeping an eye on Pantheon: Rise of the Fallen have probably noticed that Visionary Realms has been talking about Project Faerthale for...
Players can now compete in Crowfall’s Trial of Gaea for a stat-buffing Badge
The common refrain/hashtag espoused by Crowfall is "take the throne," which sort of references the fact that campaigns have a limited time and see...
Pantheon Rise of the Fallen’s latest roundtable discussion is all about programming
Nothing about programming is sexy, as far as my plebeian mind can ascertain. Its lines of digital eldritch language that weave together the threads...
Pantheon’s July newsletter covers big trees, movement, and spell FX
You probably don't spend a lot of time thinking about the work that goes into making big trees in your favorite MMO. It's enough...
Global Chat: Stressing about WoW Classic’s community
Late June's World of Warcraft Classic stress test gave many MMO bloggers plenty to talk about, with pros and cons being lobbied about from...
The Daily Grind: How do you pass the time until your crowdfunded MMO launches?
While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since some of...
Make My MMO: Pantheon’s Brad McQuaid is ‘feeling great’ about the game’s progress
This week in MMO crowdfunding, Pantheon's Brad McQuaid posted a lengthy dev blog all about its use of Unity and how the game has...
Pantheon: Rise of the Fallen offers a closer look at the Enchanter class, posts June newsletter
When Pantheon: Rise of the Fallen goes live, I suspect the Enchanter class is the one I would gravitate toward. Its primary functions are...
Pantheon: Rise of the Fallen talks transparency, previews new effects and animations in its latest newsletter
As any gamer can attest, the wait for news about a much-anticipated game can be agonizing, especially when the devs are playing their proverbial...
Caravan Stories announces summer launch date for console
We almost had given up hope that we would ever see Caravan Stories make the jump from Japan to the west, but yesterday brought...
Pantheon’s newsletter teases Project Faerthale development progress and previews the North Tusk Orcs
The folks at Visionary Realms are still chugging along on Pantheon's Project Faerthale, which aims to provide testers with their first glimpse at the...
Pantheon devs discuss LFG tools, disposition, leveling up, and other design tenets
Back in March, Pantheon: Rise of the Fallen's Visionary Realms studio announced its plan to begin releasing roundtable videos that were formerly for VIP...
Perfect Ten: MMOs that set themselves up as spiritual successors
As with the larger video game market, sequels aren't unknown in the MMO space. We've seen studios take a stab at following up successful...
Pantheon delves into its philosophy of challenge in latest dev diary
What does it mean for a game to be challenging? That's the question that the Pantheon devs tackle in their latest dev diary. While...
Leaderboard: Should MMO studios be involved in their respective subreddits?
The issue of who controls MMO game subreddits is one that's just kept recurring over the years, at least as far back as when...
Pantheon has begun sharing VIP dev roundtables with the public
Are you ready to be invited into Pantheon: Rise of the Fallen's VIP lounge? One of the perks of being a VIP supporter of...
Pantheon recaps January’s progress, previews atmosphere system in latest newsletter
The latest newsletter for Visionary Realms's in-development MMO Pantheon: Rise of the Fallen has been released, and in it the devs pull back the...
Brad McQuaid’s Pantheon elaborates on its alpha timeline modifications
If you've been watching Visionary Realms' MMORPG Pantheon closely, you might be wondering about its development cadence, especially given its timeline shifts. Back at PAX...