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Richard Garriott and Starr Long’s studio working on Shroud of the Avatar.

If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

PAX East 2015: A chat with SOTA’s Richard Garriott

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Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in the genre...

Couple gets married in Shroud of the Avatar’s first wedding

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Shroud of the Avatar isn't even in proper alpha testing yet, but the fantasy title has already been host to its first in-game wedding. Players...
Shroud of the Avatar

Shroud of the Avatar upgrades to Unity 5 for Release 15

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Shroud of the Avatar's Release 15 begins today. In fact, it begins this morning at 11:30 a.m. EST. The new build features Unity 5,...
Shroud of the Avatar

Shroud of the Avatar talks economy, online vs. offline modes

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This weekend's Shroud of the Avatar post is a big one. Update of the Avatar #113 explains how the game's single-player offline mode will...
Shroud of the Avatar

Shroud of the Avatar’s Starr Long on gameplay vs. graphics

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Shroud of the Avatar executive producer -- and original Ultima Online director -- Starr Long was interviewed by The Escapist this week. Long discusses...
SotA - Verdantis Shardfall

Shroud of the Avatar previews Necropolis dungeon, new world areas

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What's new with Shroud of the Avatar? Quite a lot if you're judging by the latest lengthy update (#112 for those keeping score at home)....

Richard Garriott: Open development and crowdsourcing is a ‘joy’

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There's a lot of debate and discussion these days as to the virtues and usefulness of early access and transparent development, but at least...

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