See: Star Citizen
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Massively OP Podcast Episode 414: EverQuesting on and on
Justin and Bree discuss Diablo IV, World of Warcraft, SWG Legends, Destiny 2, Star Citizen, EverQuest, LOTRO, and Elder Scrolls Online, with mailbag topics on extreme MMO zones and puzzles in MMOs.
Star Citizen focuses on deploying alpha 3.18.1 patch as a fix for the game’s ongoing issues
As the players and devs of Star Citizen continue to wrestle with the game's ongoing alpha 3.18 issues, new word on progress is being...
Star Citizen discusses in-development engineer role as patch problems continue
The engineer role that was highlighted in a Road to 4.0 video is once again the talk of Star Citizen in this week's developer...
Star Citizen offers a statement about 3.18 downtime before discussing 3.19 mission updates
Star Citizen is continuing its planned rollout of video digests like clockwork, which means that there's a new Inside Star Citizen video that looks...
Star Citizen’s partial outage continues, but CIG notes new infrastructure is ‘trending in the right direction’
The troubles for Star Citizen that were first brought on by alpha 3.18's release last weekend continue on through this week, as the game...
Massively OP Podcast Episode 413: Kentucky fried gaming
Justin and Bree discuss Bellatores, Final Fantasy XIV, Ghostcrawler and the Riot MMO, WoW's patches, Diablo IV's promos, and Star Citizen, with adventures in LOTRO, Star Trek Online, and City of Heroes, plus mailbag topics on humble characters and healer aesthetics.
Star Citizen apologizes for its messy alpha 3.18 launch as the game progresses to a partial outage state
We've been tracking the SNAFU that has been Star Citizen's alpha 3.18 launch over the past few days, so naturally we're going to continue...
Star Citizen remains offline as issues related to alpha 3.18 escalate the problem to a ‘major outage’
We're following up on the catastrophic launch of Star Citizen alpha 3.18, which arrived this past weekend with a litany of problems for players...
Star Citizen’s alpha 3.18 craters its initial launch, causing players to riot across the internet
Alpha 3.18 was meant to be Star Citizen's "biggest update yet," but what appears to have happened is a spectacularly buggy launch instead, causing...
Star Citizen enters alpha 3.18 with more persistence, a new graphics renderer, and more ships and locations
Last night saw Star Citizen make what it's calling the game's biggest update yet. Alpha 3.18 has now gone live, introducing some under-the-hood tech...
Star Citizen shares initial details of alpha 4.0’s engineer multi-crew role in latest video
This week saw yet another Star Citizen video digest come out, but this time it was another installment in the Road to 4.0 video...
Star Citizen previews upcoming underground locations, visual effects
The underground sprawls planned for Star Citizen, which readers will recall was one of the features highlighted at last year's CitizenCon, is back under...
Star Citizen outlines another round of mining gameplay updates arriving in alpha 3.19
The last time Star Citizen iterated on mining gameplay, it was back in alpha 3.16, when it introduced the mining gadget. It looks like...
Star Citizen focuses on the creation and integration of lore in latest dev stream
This past Friday saw yet another developer broadcast from Star Citizen release for the lore hounds of the space sandbox, as several members of...
The Stream Team: Reacclimating to Star Citizen after months of hardware hiatus
MOP's Chris hasn't had the opportunity to actively play Star Citizen on account of his machine not being exactly up to scratch. Thanks to...
Star Citizen plots its next steps for server meshing by way of a multi-day in-house dev summit
Star Citizen creative lead Jared Huckaby knows what's up: In this week's episode of Inside Star Citizen, he girds viewers' loins for the video's...
Star Citizen outlines upcoming videos, marks Valentine’s Day with skins and sales, continues to iron out 3.18
What's heading to players of Star Citizen this week? Videos! The usual couple of videos that come out around this time every week! That's...
Star Citizen talks up its initial concepts for city building interiors and updates its community hub
There are more than a few urban sprawls in the Stanton system of Star Citizen, but for the most part they're window dressing that...
Star Citizen’s CitizenCon returns as a live event in Los Angeles this October
Who needs a massively multiplayer game when you can have a massively multi-player get-together? Roberts Space Industries is encouraging fans of Star Citizen to...
Star Citizen talks up plans for more updates to the neglected Arena Commander module
The Arena Commander portion of Star Citizen often seems like the red-headed stepchild of the game, particularly as CIG's focus has primarily been on...