roundup
Betawatch: Profane shows off its character creation models
We're going to go ahead and lay out a hot take for all of you this week: Character creation in an MMORPG is pretty important....
Wisdom of Nym: Final Fantasy XIV Shadowbringers (not) in review
All right, prepare the fireworks and explosions; I'm going to dazzle you all with an astonishing hot take. Ready for it? Final Fantasy XIV's...
The MOP Up: Stardew Valley creator moves on to haunted chocolate
Reader Jinarra shared with us the news that Stardew Valley creator ConcernedApe announced that he's finally moving on to a new project called Haunted...
Betawatch: Elyon leaves beta for launch
Elyon slipped the surly tides of beta this week by leaping into a rather subdued launch, but a respectable one: Ahead of the weekend,...
The MOP Up: Profane pitches its ‘true sandbox’ design to you
Citing buzzwords like "true sandbox" and "player freedom," upcoming MMO Profane hopes that it can grab your attention long enough to read this Reddit...
Betawatch: Ghost Recon Frontline announces abrupt and indefinite beta delay
Remember Ghost Recon Frontline? The answer is either "no" or "yes, and I hate it," based around general reaction to Ubisoft's abruptly announced battle royale...
Complete coverage of the Final Fantasy XIV Endwalker media tour
It wasn't so long ago that I got to sit down in front of my computer and do something that every Final Fantasy XIV...
Not So Massively Roundup: LoL’s chat test, Overwatch Halloween, and Fortnite acknowledges Among Us
Our not-particularly-massively-multiplayer news has started to pile up, which means it's time for a quick run-down of games in the MMORPG genre's orbit. We've...
MMO Business Roundup: China’s crackdown, the COVID bubble, MY.GAMES hires, and the Shatterline leak
Welcome back to another super fun roundup of MMO and MMO-adjacent industry news.
Remember how regulators in China have cracked down on youth gaming in...
The MOP Up: Elder Scrolls Online’s cranky priest
As all Elder Scrolls Online fans know, whenever a new chunk of content comes out, they'll be encountering some new figures in the game's...
Betawatch: Book of Travels is rolling out access at long last
Book of Travels is not in launch just yet, but it's steadily moving toward its full early access launch on October 11th by letting...
Global Chat: The good, the bad, and the ugly of New World
There is no shortage of opinions on the recently launched New World -- and no shortage of drama either. On top of all of...
The MOP Up: Ashes of Creation won’t date Alpha 2 testing – at least, not yet
Ashes of Creation has yet another chunky batch of question-absent answers to the community that it posted on the forums. Intrepid said that it...
Betawatch: New World finally launches
Did it happen? Is it real? Can you believe it? New World has finally launched, after so many beta delays that at one point it...
Massively on the Go: Pokemon Go’s October events bring both tricks and treats
Our last Massively on the Go column of September has a very good treat for you pokemon fans: Pokemon GO's October events begin tomorrow with...
The MOP Up: Shattersong Online binds a universe of worlds together
Here's an interesting 2-D MMO project that's being made by some former Starbound devs. It's called Shattersong Online, and it alleges that it can...
Global Chat: Going back to EverQuest Online Adventures
While so many EverQuest fans are eagerly awaiting word of the next entry in the legendary franchise, at least one player is going back...
Betawatch: Guild Wars 2 continues its End of Dragons beta events
It's been many long moons since Guild Wars 2 was really in beta, and if you were here when that happened... well, you're me....
SEED shares blogs about multiplayer appointments, economy, Seedling interactions, and horrifying mutations
Well, I did it to myself. Last time I reported on SEED, I remarked with surprise that the devs at Klang Games only kicked...
The MOP Up: Ravendawn’s PvP system goes down in infamy
Ravendawn's newest dev blog tackles the meat and potatoes of the MMO's player-vs.-player conflict. Basically, the game is trying to pave the way for...