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Massively Overthinking: Which MMOs are memorable but not actually fun?

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Earlier this week, we ran a Daily Grind on MMOs that are fun but not especially memorable, throwing it back to a quote from...
Old.

Vague Patch Notes: Examining the MMO tiers, from the Big Five to maintenance mode

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I've mentioned many a time that one of the ideas behind the Vague Patch Notes column here on MOP is to have a place...

The Stream Team: Meeting SWTOR’s Dr. Oggurobb

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Scientist and Hutt aren't words that usually go together in the same sentence, but SWTOR said, why not? Massively OP's Larry and MJ will...

MMOs You’ve Never Heard of: Solarpunk, Hyperspace, and Dawnlands

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Welcome back to another run-through of some new-to-us MMOs and MMO-adjacent titles that we (and presumably you) have never heard of. If you have,...

Perfect Ten: What good MMO logos say about their games

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Back when I was taking a smattering of business classes in college, one of my favorite electives dealt with marketing. It wasn't that I...
Something like that, anyhow.

SWTOR is ‘absolutely not’ going into maintenance mode, BioWare says

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So is Star Wars The Old Republic still moving to a new studio? Yes - but the open secret that the studio is EA's...

Massively OP Podcast Episode 426: Axing Anarchy’s ARK and doubling down on Diablo IV

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Justin, Bree, and Carlo discuss LOTRO's summer content, the end of Anarchy Online's volunteer program, Black Desert's Land of the Morning Light, and Star Citizen's crowdfunding, plus adventures in Diablo IV, LOTRO, and SWTOR, with mailbag questions on playing MMOs as a family.

Remember that EVE Online Excel integration? It’s actually fully live today

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Last year at EVE Fanfest, CCP Games teased a partnership with Microsoft Excel that would literally integrate EVE Online with the spreadsheet tool. In...

Dual Universe elaborates on Update 1.4’s PvE mission requirements and PvP adjustments

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Since the introduction of PvE missions is a big ticket item in Dual Universe's June 20th update, it would make sense that Novaquark is...

SWGEmu’s Finalizer rogue server is apparently struggling to make its monthly budget

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One of the topics that doesn't get talked about all that much in the MMORPG rogue server space is how old-school emulators get paid...

Destiny 2 outlines plans for PvE changes, exotic item tweaks, and weapon adjustments

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Season 21 of Destiny 2 still has a lot of length to it, but that hasn't stopped Bungie from looking ahead to Season 22...

One Shots: Saturday night at the Sith disco

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While Star Wars: The Old Republic's Sith aren't usually known for carefree and festive folks, that is a myth. Every Saturday night, they like...

Warframe’s Seven Crimes of Kullervo update gets a June 21 release date

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Tonight there's going to be a jailbreak. Alright, maybe not tonight, but there is going to be a jailbreak on June 21st, when the...

Open Perpetuum continues building up features, PvE gameplay, and functions of its Gamma Islands zone

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Back in 2021 we noted a major revamp arriving to the Gamma Islands area of the fan-run Perpetuum emulator Open Perpetuum, with a full...

SWG Legends launches Empire Day, plus check out this player’s amazing Star Wars Galaxies swag collection

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As promised, Star Wars Galaxies rogue server SWG Legends has kicked off its summer-anniversary-4th-of-July combo event this week, sending players to Theed or Coronet,...

RIFT’s hellbug invasion from Defiance returns with a bounty of rewards

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Yes, we're still quite curious what Gamigo's intentions for Trion Worlds' cast-off RIFT may be, but in the meanwhile, we don't begrudge the MMO...

Star Citizen checks in with progress on the San’Tok.yai and Hull-C as the Alien Week sales drive begins

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It's time for another event in Star Citizen, only this one is less about letting people try the game for free and more about...

The Stream Team: Talking Star Trek Online’s Unraveled with devs

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Star Trek Online's newest season, Unraveled, brings Massively OP's MJ face-to-face with the Tholians (and their webs) again -- with an interesting twist. While...
AAAAAAAAAAH

Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?

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The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...
This non-game sucks, Beavis.

Star Citizen is creeping up on $600M in crowdfunding, outstripping many AAA titles’ budgets

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It's time for our semi-annual (semi-monthly? semi-regular?) look at the funding page for Star Citizen, and once more we're seeing the cost of keeping...

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