siege camp

Foxhole’s Naval Warfare update sets sail for beach invasions and multiplayer ship crewing today

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Siege Camp's "massively multiplayer war game" Foxhole has expanded its horizons with today's patch as promised: Naval Warfare is officially live. As we've previously...

Anvil Empires plans a ‘major’ pre-alpha test this weekend – here’s how to get in

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If you've been curious about Siege Camp's MMO sandbox Anvil Empires since its announcement earlier this year but haven't made it into any of...

Foxhole announces Naval Warfare update for October 26 with massively multiplayer ship content

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Foxhole and Anvil Empires developer Siege Camp unveiled a big update for the former on today's announcement stream: Foxhole is getting a massive patch...

Massively Overthinking: The MMOs that are worth their dreadful early gameplay

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I think many of us are primed to roll our eyes at anyone who says "oh man, just keep playing, it gets better later...

Anvil Empires teases its new map tech, animal husbandry, and player settlements

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Siege Camp's ambitious upcoming war-centered sandbox MMORPG Anvil Empires continues alongĀ in pre-alpha, its tests punctuated by dev blogs, including the latest, which focuses on...

Anvil Empires starts testing the ‘very experimental’ family areas in its sandbox settlements

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The production process in Siege Camp's upcoming Anvil Empires is far more involved than your standard MMO's crafting cycle, which is why the studio...

Anvil Empires’ player-built water systems will power player towns and crafts

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Anvil Empires, Siege Camp's full-scale persistent sandbox MMO with 1000-person battles, has flown way too far under the radar for a game of this...

Anvil Empires dates its next pre-alpha tests for May 30 and May 31

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Testing is continuing to move along for Siege Camp's in-development medieval warfare MMO Anvil Empires as the studio has announced plans to begin its...

Anvil Empires elaborates on blacksmithing, player settlements, and its worldbuilding tech

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Foxhole developer Siege Camp is continuing to keep fans abreast of what's happening with Anvil Empires, the medieval-themed persistent war MMO built for thousand-person...

Anvil Empires solicits serious testers for upcoming technical pre-alpha tests

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MMO players were treated to a delightful surprise at the end of March, when Foxhole developer Siege Camp took the wraps off its next...

Foxhole studio announces Anvil Empires, a persistent war sandbox MMO with thousand-person battles

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If you thought Foxhole is a great MMO - as we sure do - and were wishing its devs would expand their skills to...

Gloria Victis reverts guild castles to national castles, starts a 5v5 tournament, and celebrates Christmas

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When a game names its update Clash of Nations, you probably expect there to be some large changes arriving with it. Sure enough, the...

Steam’s autumn sale is live now through November 29 – here are a few MMOs with good deals

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Like clockwork, the autumn Steam sale has returned for the gaming world with deals just in time for Thanksgiving or Black Friday or Small-Business...

The Stream Team: Leaping into the Inferno of Foxhole’s 1.0 build

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It's time! After some hands-on time with the Inferno update's features of Foxhole, MOP's Chris is ready to start his war efforts in earnest...

Perfect Ten: Ten quirky and interesting MMOs worth trying

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Quite often while I'm writing columns for Massively OP, the catalyst behind a given topic is what interests me right then -- and, I...

First impressions: Touring the features and firepower of Foxhole’s Inferno update

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After five years of development, the large-scale milsim Foxhole is going to be launching out of early access later this week on Wednesday, September...

The Stream Team: A first-timer’s foray into the frontline of Foxhole (for real this time)

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Last week, MOP's Chris fire up Foxhole for the first time ever and spent most of the time in the basic training area. Now,...

Foxhole makes its full launch on September 28 with the addition of factories and trains

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The large-scale military MMO Foxhole hasn't popped up on our radar very often, so let's take a moment to look back at this one....

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