state of the game
ArcheAge, Trove producers address Trion layoffs, tell players not to worry
Last week's Trion Worlds layoffs appeared to have hit ArcheAge particularly hard, with the loss of a well-known producer to the eliminated positions, on...
Starfighter Inc expands its alpha test and overhauls its ship systems
Remember Starfighter Inc? This crowdfunded title was aiming to be a multiplayer spiritual successor to the X-Wing and TIE Fighter games of the 1990s....
Star Citizen’s 3.2 alpha contains utter rubbish, literally – and Squadron 42 won’t make 2018
This week's edition of Star Citizen's Around the Verse is taking a detour into a recap of Squadron 42. CIG says it's been working...
Fallen Earth’s new owners try to sort out a messy situation but aren’t discouraged
It's one thing to say that you'd like to rebuild an aging MMORPG that you just purchased. It's another thing entirely to figure out...
The Survivalist: ARK Survival Evolved’s early early access vs. launch
When a game is being created, you usually expect that development to move the title in a positive direction and make it better, right?...
PAX East 2018: Guild Wars 2 game director Mike Zadorojny on Path of Fire, monetization, and more
It's not every day that you walk into a building dominated by an enormous griffon, the enormous statue replicating the mount in Guild Wars...
Worlds Adrift adds 300 brand-new player-made islands to its early access build
Last week, the Worlds Adrift team asked you to break its servers. You didn't. But you did give them a thorough test, which pushes...
Star Citizen brings back old ships for sale, asks backers to vote on alpha 3.2’s priority projects
Do you have too much money? Awesome. Star Citizen has some ideas for where you can spend it - say, on some new ships?...
Pantheon’s State of the Game touts pre-alpha and Elves
"Pre-alpha."
By far, this is the focus of Pantheon's February state of the game post by Creative Director Chris Perkins, who reports that the testing has...
Neverwinter talks about game fixes, puts the final touches on the Cradle of the Death God
Cryptic's state of the game livestream came out earlier this week for Neverwinter... and it was not quite as groundbreaking as you might have...
PWE will sunset MOBA Gigantic in July because it couldn’t ‘break through in a crowded market’
Gigantic is on the short road to sunset, I'm sorry to report.
The move by publisher PWE won't surprise many players, as the development studio...
RIFT lead systems designer Andy ‘Vladd’ Kirton steps down
According to a thread on RIFT's official forums today, a new lead systems designer is apparently on order in the flagship Trion MMORPG as Andy "Vladd"...
Neverwinter hosts a stream on the state of the game
So, how are things going for Neverwinter? Probably all right? It's hard to be sure without an actual state of the game dispatch from...
Wall Street firm sees Destiny 2 ‘struggling with player engagement’
Destiny 2 is definitely not riding high in its first year of live operation. Warning signs started to appear late last year, as datamining...
Wisdom of Nym: Does Final Fantasy XIV have too many content subdivisions?
Here's a fun question for you about Final Fantasy XIV: What's the difference between a trial and a raid in the endgame?
At first glance...
Wild West Online teases upcoming state of the game report
Howdy pard'ners, it looks like you're fresh off the trail. Why don't you hitch your wagon to our newsreel and let us entertain you...
Meet survival sandbox Miscreated and its 2018 plans
Have you heard of Miscreated? If not and you are a fan of the survival genre, you might want to add it to your...
RIFT announces ‘prime’ subscription-only server for spring 2018
Challenge servers are so last year. It's 2018, and RIFT is changing course with its idea for a fresh start by creating a server...
Camelot Unchained lands $7.5M investment to hasten development: Our chat with Mark Jacobs on funding, VR, and beta one
If you know one thing about indie MMORPG Camelot Unchained, it's that CEO Mark Jacobs appears to dwell perpetually in internet comment sections amiably...
Paragon is slowing down because the game just isn’t growing
It's a good thing that Paragon fans have gotten a detailed and straightforward update on the state of the game and its development future...