We are smack-dab in the middle of the free level 100 giveaway in EverQuest II for all existing accounts. If you haven’t made your character yet (perhaps you are having trouble choosing between all the races and classes EQII has to offer), you have until Thursday, June 7th, 2018, to do it. And make it I would! Don’t miss out on this opportunity: Now is your chance to see and do things you may never have before, especially if you’ve you’ve been away from the game a long time and/or have never had this high of a level before. This is even a good opportunity for current players who don’t own the latest Planes of Prophecy expansion thanks to the sneak peek period.
OK, so now that you are making one, what can you do with a newly minted level 100? Sure, it may not be the best idea to immediately take it into a max-level raid; you might want to get a good feel for what the skills and abilities are first before some hard-core play. But there are a number of activities that are perfect for your fresh-from-character-creation fighter/healer/scout/mage. Here are seven must-dos to experience while you have the chance!
Players can take to the skies in Fortnite today, thanks to Patch 4.2 and the long-awaited introduction of jetpacks. Unsafe? Environmentally unsound? Chaotic? Probably — but most assuredly fun as well.
The patch notes give us some idea of how jetpacks will function:
“The Jetpack is the first of a new item type: Backpacks. Backpacks take an inventory slot (like weapons & consumables) and can be moved to different positions. Only one Backpack can be carried at a time. […] The Jetpack is engaged by jumping while in mid-air, providing additional mobility. While flying, there is a limited duration it can be used before it must charge again. Recharge begins when the Jetpack is not in use. You can not enter Targeting Mode while in the air. On controller, using the Targeting Mode input will trigger the Jetpack.”
It should also be noted that the jetpacks are being described as a “limited-time item,” although this may change on release.
What was your first? Not necessarily the first MMORPG you ever played, but the first that made you fall in love with that game and the genre at large? Probably for me, that would have to be City of Heroes, a title which just clicked on all levels and ushered me into a new age of gaming.
I’ll let Katriana tell you hers: “My first MMO, and first MMO love it’s probably fair to say, was EverQuest. I have many memories of my time there, but sadly I don’t have many good screenshots from that time still that aren’t just character selfies. The image below was taken circa early 2003 and is one of the better ones I still have. It represents the crowning achievement of the guild I was in there, the slaying of the first-born dragon Klandicar. It was far from being new or even necessarily notable content at the time, but it was quite an achievement for our little guild.”
Well that didn’t take long! There are a plethora of survival sandboxes out there for fans to play (as you can see from our multiple guides!), enough that there might be some worry that the market for this genre is getting pretty saturated. Perhaps there is room still, but anyone entering that crowded market needs to have a good hook and be able to deliver a worthwhile experience in order to attract and keep players. Sadly, this isn’t always (often?) the case. Even when you want games to not just survive but thrive, there are a host of factors that work against that.
I have found that I enjoy the survival sandbox genre, and I play a number of the games. A couple get the lion’s share of my attention and game time while others are visited occasionally. Some of these titles have a chance to move into a favored position in my heart and my gaming line up. Others, however, have lost their chance completely. Here are seven survival sandboxes that I want to love, but don’t — at least not yet.
Perfect World perhaps doesn’t get the recognition and popularity in the west that it enjoys overseas, but this franchise may get another shot at glory when the mobile edition arrives on the scene.
PWE just announced the creation of Perfect World Mobile, a fantasy MMO based in the same world and using many of the same races as its bigger sibling. MMO Culture confirmed that there are six races, although many of the other details have yet to be unveiled. One thing we do know is that the title is going to have an aerial focus, with combat in flight a possibility. That will be interesting to see how it works on a smaller screen with touch controls.
This mobile title is scheduled to come out later in 2018. Check out the teaser trailers below!
Ready to take to the skies? All aboard Worlds Adrift’s custom-made airships, then, because Bossa Studios is bringing its “community-crafted” MMORPG to Steam early access on May 17th.
On that date, Worlds Adrift will become available globally for the price of $25. CEO Henrique Olifiers said that this marks a big transition in the game’s testing cycle: “When we went into closed beta in May last year, we couldn’t have envisioned the sheer amount of quality feedback we would receive from our inspiring community. At times, this completely shifted our production’s scope, and as a result, helped us truly hone Worlds Adrift’s vision.”
The crew behind Worlds Adrift recently posted a public development roadmap for the title. Check out the early access announcement video after the jump!
If you’re bored on the holiday weekend, and you happen to be a Star Citizen backer, you’re going to be taking to the skies, thanks to CIG pushing live the 3.1 alpha on the livest of the live test servers, playable by everybody. Everybody who’s a backer, anyway.
“New features in the 3.1 update include the much-anticipated character customizer, allowing players to add a distinctive look to their in-game avatars by personalizing their physical appearance, as well as the Service Beacon feature, providing players the ability to send out distress calls which other players can detect and respond to.”
CIG is also touting polish on a bunch of December updates (“planetary technology, IFCS (flight control), AI, the Personal Manager tool on each player’s mobiGlas, ship weapons, ship damage physics and overall performance optimization”) plus the addition of the five ships that were up for sale (again) earlier this month.
Of all the flying things you can ride in the world of ArcheAge
, dragons seem like they might not be the best choice. They’re pretty smart and aren’t crazy about being told what to do, and also they tend to breathe death. But hey, the next patch will allow you to raise one by slaying a Red Dragon and carving out its heart
, so why not get an idea of all the fantastic powers that will allow you to wield?
Obviously, your tame dragon will not be quite as strong as the most formidable dragons in the game, because then you would be playing an entirely different game in which your dragon just does things and you cheer him on. But he can unleash his breath weapon, take to the skies, dart quickly from place to place, and carry both you and a friend through the skies. All of those tricks have long cooldowns, but you should be happy the dragon is doing all of these things for you instead of to you. Be thankful for what you get.
The skies are crowded with activity in EVE Online
as of late. CCP came out this week to talk about many of the “little changes
” and quality-of-life improvements that have arrived with today’s patch
These cover changes to help track fleets, the addition to fleet tags on the target bar, a new way to filter the compare tool, a reduction in jump fatigue accumulation, a structures tab in systems; show info windows, tooltips on personal security status in various systems, and plenty of other smaller items.
Applications for the game’s 13th Council of Stellar Management are now open and will continue to accept bids through this Friday, March 23rd. Players who wish to serve on the community advisory panel have to meet certain requirements, such as having an account that’s at least two months old, being 18 years old or older, and allowing CCP access to your personal identification.
By the sound of it, the Blight is probably not a healthy, safe phenomenon for Worlds Adrift players to encounter. And yet, both the community and the dev team are anticipating the addition of this hazard in next Tuesday’s 0.1.7 patch.
The devs said that a movement has grown up around this addition: “You all seem really excited at the prospect of being engulfed by the Blight! So much so that we’ve had reports of a player group calling themselves ‘The Blightests,’ with each member going by a different name starting with ‘Father,’ who travel the skies and demand people follow the way of the Blight.”
A deeper look at the Blight should be coming soon to a YouTube near you.
There are many other projects on deck past this patch, including the alliance system, tutorial design, better FPS, and self-cleaning island storms (seriously). The team also has a humorous attitude toward a ship placement bug: “Began the hunt for Mildred, the ghost of World’s Adrift, who likes to mysteriously move ships about.”
Seollal, the Korean version of the traditional lunar new year, technically begins just after Valentine’s day in 2018, but that’s not going to stop Black Desert
from kicking off the festivities early. As of today, the game’s patched in a bundle of themed quests and items. Here’s what to expect:
- Login rewards (they call ’em attendance rewards, mind) are getting a huge shakeup. In fact, Kakao’s helping out weekend warriors by allowing folks to catch up on collecting the login rewards by playing multiple hours on the weekends (anyone ever seen an MMO do that before?).
- In the cash shop, there’s a ton of Korean hanbok, some traditional ones for the men and some super short-skirted modern takes for the ladies, plus the requisite fireworks and lanterns.
- You can also buy those lanterns for 1 loyalty and deploy them for buffs to “light up the skies.”
- Finally, there’s the new Quests of Fortune event, which officially begins tomorrow. Hope you like fortune cookies!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Outer Stories of Wulin, ArcheAge Begins, The Black Death, Wakfu, Dark Age of Camelot, RuneScape, Pokemon Go, SMITE, Heroes of the Storm, Overwatch, Battlerite, Ragnarok Rush, Wild Busters, Final Fantasy XI, and Twin Saga, all waiting for you after the break!
Good morning! Who wants some genuinely good news for the MMORPG genre? Great. Black Desert publisher Kakao is bringing Ascent: Infinite Realm westward. That’d be the Bluehole MMO codenamed Project M as revealed at G-Star this year. The studios are touting the game’s open world, steampunk-cum-fantasy setting, and RvR aerial combat.
“Ascent: Infinite Realm takes place in a high fantasy steampunk world where machines and magic rule and everyone is dependent on flight to explore, travel, and conquer. In search of a new home, adventurers take to the skies using a wide selection of airships, vehicles, and flying mounts to traverse A:IR’s open, highly vertical world.”
Beta testing is expected in the first half of 2018, localized for English, German, and French.