travel
The Quinfall demonstrates the utility and danger of player caravans on the landscape
If and when you find yourself exploring the world of The Quinfall, you're going to want to figure out how to get around efficiently...
The Daily Grind: How long are you willing to spend in an MMO not playing the game?
As I have alluded to elsewhere, most of my time spent in Final Fantasy XI was not actually time spent playing the game. I...
Book of Travels details the vehicle improvements coming in the near future
So Book of Travels wants to let you board a train without paying for it and then jump off partway through the ride. The...
Into the Super-Verse: The joy of travel powers in superhero MMOs
I lived for level 14. Before level 14 was torture -- after was bliss.
I speak, of course, of City of Heroes "back in the...
Vitae Aeternum: New World’s travel problem is also a storage problem
Today, I'd like to discuss the recent change that increased the experience needed to level crafting in New World: It's terrible, and it should...
The Daily Grind: Is New World’s travel system tax actually fun?
I mentioned a few days ago in the big list of New World complaints that I was more put off by the Azoth system...
The Daily Grind: What’s your favorite MMO public transport system?
We talk about mounts an awful lot in this space, but what about the other ways that MMOs help us get around? Most all...
No Man’s Sky has a community devoted to transportation via black holes
In real life, as near as we can tell from the science, the only place you get transported to when you enter a black...
The Daily Grind: Which MMO has the best fast travel options?
There will never be a time in my life without my heart going out to Guild Wars for its map traveling. Yes, the original. After...
Prosperous Universe gets ready to jump to FTL
Faster-than-light travel may be an impossible dream of our time, but for the three-person crew piloting the Prosperous Universe development ship, it's all but...
Working As Intended: A tour of 19-year-old Ultima Online
Wanna feel old? Three years ago, I wrote a Second Wind piece for Massively-that-was on Ultima Online, which had recently been turned over to Broadsword...
The Daily Grind: What MMO would you attend a special convention for?
As you read this, dear readers, I am winging my way to Las Vegas to attend the second Final Fantasy XIV Fan Festival, which...
Elite’s test server adds in super-charged jump plumes by mistake
To quote Douglas Adams, space is big. Really big. How in the world are you going to explore all of it, even in a...
Lord of the Rings Online lets players collect stable-masters
There's a lot of ground to cover in Lord of the Rings Online. Players have made their ways across large stretches of Middle-Earth, and...
Check out a video preview of TERA’s flying mounts
Dear readers, if you have a delicate constitution, the video below the cut may prove too shocking for you. You see, as the video...
MMO Mechanics: Three game-changing movement mechanics
In order to create the most truly challenging MMOs that connect players with the specific virtual environments they're traversing, developers have always worked on...
Trove’s got more travel options than you can shake a stick at
You might not have realized it, but over time Trove has been steadily adding in more and more travel options to the point that...
The Daily Grind: Do you MMO on the road?
I am traveling again for Massively OP, and that means not much in the way of MMOs for me for a little while. When...