user interface
Massively OP’s first impressions of Devilian
Call my stance on Trion World's upcoming Devilian "oh-so-cautiously interested."
Personally, I think Trion invited more grief than it wanted with the importation of ArcheAge to...
Guild Wars 2 enhances its squad UI, preps for Halloween
ArenaNet recently unveiled its enhanced squad UI for Guild Wars 2. It's designed to help players organize their friends, guildmates, and other large groups...
Trove introduces the player-designed Moonwing Dragon
A new player-designed dragon is taking flight in Trove these days: the Moonwing. This week's patch introduces the collectable Moonwing Dragon, which can be...
Hyperspace Beacon: SWTOR’s TwitchCon infodump
So here's a funny thing: When I watched the TwitchCon streams for Star Wars: The Old Republic, I wasn't exactly looking to get new...
Not So Massively: Martin Shkreli slammed in e-sports; Star Citizen legal letter revealed
Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
The MOP Up: A rebirth for Star Wars Galaxies
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Talking to Cryptic about Neverwinter’s new Stronghold PvP
We're on the horn with Cryptic Lead Designer Scott Shicoff and Senior Content Designer John Hopler to talk about Neverwinter's brand-new Stronghold siege PvP...
Gloria Victis name drops SWG for crafting inspiration
Gloria Victis developers have been working on a "massive gameplay overhaul" for a few weeks now, and today's website update says that alpha players...
Villagers & Heroes drops Sands of the Equinox patch
It's a big patch day for the indie fantasy MMO Villagers & Heroes, as the Sands of the Equinox update went live this morning.
The centerpiece...
Camelot Unchained’s dev team is shifting focus from tech to game
This afternoon's Camelot Unchained update features a recap of the week's news, including the DragonCon panel video and the 113-hour procedurally generated terrain achievement....
Check out these top 10 newbie tips for Guild Wars 2
Guild Wars 2 is seeing a surge of player interest these days with the dual-punch of the core game's F2P move and the expansion release...
Not So Massively: Grey Goo’s $75k tournament, Nexon’s LawBreakers
Valve announced that Dota 2's Reborn update will be released to the live servers in the next few weeks. Online RTS Grey Goo launched...
The MOP Up: Blizzard belongs in a museum!
The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
Stick and Rudder: Star Citizen is starting to come together
Last Tuesday I woke in the wee hours of the morning to install Star Citizen's 1.2 patch. I wasn't battling insomnia or anything like that; on the...
A wicked hive of synth and vibrancy: First impressions of Otherland
I first covered Otherland, the Gamigo-turned-Drago MMORPG based on Tad Williams' sci-fi book series by the same name, at E3 2012. The idea of having...
Guild Wars 2 unleashes fresh Mordrem event next week and blogs about raids
ArenaNet just confirmed the rumors it sparked about a Mordrem event coming to Guild Wars 2:
From 9:00 a.m. Pacific Time (UTC-7) on September 10 through...
The MOP Up: Another stab at Game of Thrones
The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
Eco as an academic tool: Educating with PvE survival and permadeath
Like the idea of survival games, but not PvP? Wish your class involved video games? Maybe you want to doom humanity to choking itself...
Star Citizen’s social module is now playable
Star Citizen fans have a lot to chew on this weekend, as Cloud Imperium has released the game's social module, a dev blog on...
The Soapbox: The fun and frustration of SWTOR’s housing system
When I was a kid, I had far too many Star Wars action figures, vehicles, and playsets. And when I say kid, I actually...