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Landmark’s huge hotfix supplements storytelling, adds save feature
Landmark is still gearing up for launch, and last weekend's hotfix was was pretty huge. Storytelling received some significant attention: Not only are story...
Crowfall delays features for more polish, looks at a ‘soft launch’
ArtCraft came out yesterday and admitted that it will not be able to make its projected dates on certain Crowfall features without sacrificing quality,...
Trove introduces the Trove essentials pack
So you've decided to start playing Trove. Have you considered getting all of the things you need to play Trove? "But it's a free-to-play...
Crowfall devs on stats, emotes, and chat bubbles
Have a spare few minutes in your day to exchange for a little Crowfall enlightenment? Creative Director J. Todd Coleman and Lead Designer Thomas Blair...
The MOP Up: Setting a VR world record (May 8, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Crowfall previews the first batch of powers for the Druid
The Druid of Crowfall is not a firehose healer. What does that mean? Well, for one thing, firehouses that die around her stay dead. In...
Crowfall’s ‘universe’ plan could mean regionalized servers
"PvP is the universal language of gaming," says Crowfall studio ArtCraft in a new blog post last night. "Killing other players is a transcendent...
Massively OP Podcast Episode 63: Leisure suit Larry
Justin and Larry discuss pristine WoW servers, TSW, Trove, Champs Online, SWTOR, lockboxes, and birthdays in CoH, LOTRO, and Guild Wars.
Crowfall’s castle siege video is appropriately brutal
Crowfall's latest Siege Perilous footage is brief, but it digs into the flashier parts of castle sieges, with catapults loosing their missiles, explosions knocking...
Trove players protest the expansion’s new gem system
One of the selling features of Trove's first expansion, Mantle of Power, is its gem system. This new way of increasing your character's stats...
Crowfall previews vehicle crafting and the war machines of Siege Perilous
ArtCraft Design Lead Thomas Blair is back on the Crowfall blog this afternoon with a fresh update on the Siege Perilous testing, including word...
SkySaga’s alpha 8 phase introduces endgame grouping
Smilegate's voxelbox SkySaga enters its eighth phase of alpha today with a number of new additions, including... endgame. Yes, there's a new tier of...
Trove launches Mantle of Power, plans week of bonus login rewards
Trove's Mantle of Power is now live for all players, bringing with it an increased level cap of 30, new empowered gems, and new...
Crowfall reveals the tragic backstory of its trees of life
"In every world and age, storytellers argue the mystery of Gaea’s death. Who is the villain? What was the cause? Every bard sings a...
Landmark NPCs can talk your ear off after today’s patch
Are you ready for another whopper set of patch notes for Landmark? Today's hotfix will see combat tweaks, equipment rebalancing (along with a slower...
Daybreak exec on early access, e-sports, VR, EverQuest Next, and the future of EverQuest
GamesIndustry.biz has published a lengthy interview with Daybreak chief publishing officer Laura Naviaux Sturr on the evolution of the MMORPG studio over the last year....
The Stream Team: Looking for Landmark dungeons
With the beginnings of Landmark's storyteller system in place, MassivelyOP's MJ is on the prowl for some player-made dungeons to dive! She's already had...
Crowfall adjusts the performance of armor to improve diversity
Armor in Crowfall is about more than just stacking the biggest armor values and praying for rain; it's meant as a tactical choice for...
The Daily Grind: Are we ever going to see a WoW-killer-killer?
On this week's Massively OP Podcast, Justin and I tried to answer a question from a listener named Kenny, who proposed that we consider...
Massively Overthinking: The ‘next’ EverQuest
This week's Massively Overthinking comes to us from Patreon donor Roger, who fully admits he still has EverQuest Next on the brain.
"Since we won't...