For fans of the Warhammer fantasy IP, having a celebration turn into a time when there are even more demonic and chaotic threats is...
Memory is a funny ol' thing. It can straight-up lie to you and convince you of something that probably wasn't even there. Or it...
It was pretty darn clear what you folks wanted me to experience next in the Return of Reckoning rogue server for Warhammer Online, and...
It's criminal that there aren't as many Warhammer games that use the Orks. They're my favorite group in the game purely because they just...
Let me be honest with you all: This week saw me ragequit out of Age of Conan, though not quite to the point that...
Last year, when Ultima Online turned 25 years old, I did a piece reminiscing on those early days and marveling that so much of...
Earlier this week, we ran a Daily Grind on MMOs that are fun but not especially memorable, throwing it back to a quote from...
There's nothing worse as a fan of games to buy into all of the hype and previews of a promising-looking project only to see...
Hopefully you didn't miss the fascinating announcement last month that Jack Emmert's new Austin-based, NetEase-owned game studio is working on a Warhammer 40,000 MMO...
What happens when you combine the Orks of the Warhammer 40K universe, multiplayer racing, and the vehicular combat of Twisted Metal? You might get...
James "MMO Folklorist" Crosby recently penned a piece using a term that seems so apt I feel we should all adopt it: the MMO...
Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or...
Rogue server Warhammer: Return of Reckoning is not running an event about sausages, but also it kind of is! Happy Friday: It's Sigmartag.
"Bells toll...
The studio is named Jackalyptic Games, it's owned by Netease, and it's headed by Jack Emmert. You might think that you wouldn't want to...
Those faithful Warhammer Online veterans in our audience will no doubt recall the name Carrie Gouskos. Gouskos, who's currently working as an executive producer...
Yesterday, we ran an editorial from MOP's Tyler focused on his reasoning that MMOs are better off showcasing their own special attributes than tearing...
Some experiments are attempted once and fail, and it's not hard to figure out why that didn't work. We don't really need to take...
Sharp minds will recall that back in 2012, EA Mythic attempted to turn its declining MMO fortunes by repackaging Warhammer Online into a MOBA...
A few weeks ago, MOP reader Neurotic pinged the MOP Podcast with a question about characters we want to love but just don't. He...
While the recently released co-op shooter Warhammer 40K: Darktide is a bit atypical from our usual livestream haunts, MOP's Chris is ready, willing, and...