City of Titans demos its first costume and combat prototypes

    
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It’s been a little quiet on the City of Titans development front for a while, but when you see the game’s most recent video, you’ll understand why. A spiritual successor to City of Heroes wants to hold something back to surprise people when the game’s 11th anniversary rolls around, after all. So late last night, the team showed off the combat, and perhaps more importantly, the costume creator.

The official post on the subject notes that for the first time in development, City of Titans is a full game: It functions completely, with combat, death, respawns, and so forth. It also talks about a technology created for the game to allow the engine to render even complex characters much faster and more efficiently than other games. Read the full post, watch the video down below, and if you’re an old City of Heroes stalwart, be prepared to get a little smirk of satisfaction in the process.

[Source: City of Titans: A New Dawn]
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Furrepanther
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Furrepanther

Mootz *flails around hopelessly, then mutters “Dammit, where’s the LOVE button!?”*

Furrepanther
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Furrepanther

The team is making awesome progress.  Keep up the great work!  And holler when you need an alpha tester!  :)

Mootz
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Mootz

/em singletearwipe
$target, you guys are awesome!
;3

BrandonCunningham
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BrandonCunningham

“There is hope in the darkness, that we will see the light, but oh you gave us such a fright….”

GoJammit
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GoJammit

That’s actually a pretty dumb thing to say. I can’t cook so Longhorn can toss whatever slop down in front of me and I have to like it?

ZNSinger
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ZNSinger

Scarecrowe ZNSinger Werewolf Finds Dragon Diplomatic honesty has been, as much as possible, the guiding rule of thumb in our dealings with our community and others. It’s served us well so far. Thanks for appreciated it :)

Scarecrowe
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Scarecrowe

ZNSinger Werewolf Finds Dragon
That is an excellent explanation and thanks for taking the time to post it.  If you had a full-fledged marketing department they might be gasping in shock… But I’m sure that many of us that realize how you guys are working this project would much rather have a barebones and honest explanation.  (we’re just not used to seeing them from devs, sadly!)

ManastuUtakata
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ManastuUtakata

ZNSinger Modrain 
I understanding where you are coming from as you have a game to sell. As I don’t have a dog in this race beyond the hope your game succeeds and picks up where CoH left off, but I would strongly beg to differ here. I doubt also taking side through patronization will help sell your product more, as the person you wish to placate maybe at the expense of those who take other positions. Thus I stand by my position as I thought the poster was being disingenuous in his or her criticism, which for me has nothing to do with being a fan (or hater) of your product, for which I remain neutral and skeptical.

-Utakata, grumpy pigtail regular

MikeBrafford
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MikeBrafford

ZNSinger zenaphex Techbot Alpha  when I first started working toward reviving an effort for returning City of Heroes – I had both sides of this crap sandwich too. One side says you are telling us too much too early and the other side saying why aren’t you telling us more.

I truly appreciate your work and I know it is rare to see development at this stage as people want to see the shiny stuff and not the barebones gameplay efforts.

ZNSinger
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ZNSinger

Modrain Please don’t worry about it. There are fans who are very passionate and it leads to situations like this sometimes. You have not said anything wrong: in fact your critiques have been among the most reasonable in this thread and we’ve enjoyed answering your questions. A sincere critiquer ready to listen is always a pleasure.

-Shadow Elusive, MWM Community Manager