Guild Wars 2 begins Heart of Thorns countdown, announces ESL Pro League

    
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Guild Wars 2 begins Heart of Thorns countdown, announces ESL Pro League

It’s a week until Guild Wars 2’s first expansion launches (at 3:01 a.m. EDT on October 23rd, to be precise), and ArenaNet’s Colin Johanson has a pep talk for those about to embark on the next stage of this game.

“As developers, this is the most exciting time for all of us: to finally have something we’ve spent over a year of our lives pouring our hearts into get released to all of you,” he wrote. “We cannot wait to put Guild Wars 2: Heart of Thorns live and to get out there and play the game with all of you.”

In other Guild Wars 2 news, ArenaNet announced yesterday that it’s partnered with the Electronic Sports League to form an official pro league for the MMO. Eight teams from each region will compete for $400,000 of prizes over the course of two seasons. The studio laid out the various paths to making the list as one of those teams, which include being a finalist in the World Tournament Series and participating in an open qualifier.

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KirkSteadman
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KirkSteadman

Hype Hype Hype Hype. I returned to Gw2 four months back because I wanted to play something casually and was completely burnt out on mmo’s. Now I play pretty seriously and am in love with the game. Has such a fresh feeling to it and so many things that most mmos lack that feel great (exploration, levels that scale to zones, mobility based on weapon skills/utilities not mounts, an economy that I find really enjoyable, etc). I really hope they knock it out of the park with HoT and the game continues to be successful. Hope to see all in the Maguuma Jungle!

TomTurtle
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TomTurtle

Someone put me into deep freeze for a week so I can play already. ;P

raincoat
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raincoat

Vorender Yeah, get where you’re coming from. But since raids are supposedly only meant for a small portion of the population (which excludes filthy casuals like me) I expect that something like the guild hall arenas and adventures may contribute more to general longevity. Guild hall arenas are accessible to anyone with HoT and can be used in a sandboxy-do-you-own-thing way and I at least see my guild making good use of that. And adventures will bring in a competitive PvE element in which some people will constantly push themselves to do better for both rewards and to compete with friends/on the adventure leaderboards. Personally I’ll be happy if the Guild Hall features are sufficiently developed and the lore/story elements are implemented better from now on (it’s not bad, certainly better than some games, but definitely not as good as it could/should be). The game is introducing so many new systems that I get a bit nervous – I hope Anet manages to use them optimally and maintain those that turn out to work well. The whole ‘only four maps’-thing has put people under the impression that the expansion doesn’t contain much when it’s overall a pretty ambitious expansion once you start looking at new features!

Hagg3r
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Hagg3r

Radfist The progression will be in the expansion in the form of Masteries. That is unlikely to keep those kinds of players forever, but honestly — that has never been the goal of GW2. They never wanted the kind of players who just want vertical progression. People who complain that it is not there when they play it just can’t accept the fact that they are that kind of player. It is okay to like a shallow statistical grind. (Hell, I do) GW2 is just not that game. Personally GW2 is my main MMO because I can’t keep up with a shallow statistical grind like I used to, but if I want one I can play something else too. Nothing wrong with playing multiple MMOs for different reasons.

Hagg3r
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Hagg3r

Silvercat18 Actually, chances are that the money spent here would have been spent on marketing the game. This is effectively marketing. This is how the biggest game out there in esports atm (LoL) invests their money. They spend what  they would have spent on marketing on their investments into tournaments.

Ceimash
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Ceimash

Official Hype Trailer: https://www.youtube.com/watch?v=Xgn9b0EtfcI

FeveredDreamer
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FeveredDreamer

AnastashsKontostergios Vorender What’s interesting is that this is what makes GW2 *the game* for those who love it, and what makes the two opinions so sharply contrasting.  Some will always cry that GW2 has no endgame because you aren’t *forced* to do anything, for some of us however that lack of force is a rewarding breath of fresh air compared to the MMO standards.

FeveredDreamer
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FeveredDreamer

Xephyr Silvercat18 Doom and gloom are the bread and butter of MMO players, sadly as often as not it seems to be wishful thinking rather than anything reflecting the current state of the game.

Rozyn
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Rozyn

Every time I think of HoT’s impending launch

jsmooth1
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jsmooth1

anatheod
Dungeons should be added to the list.