The Daily Grind: What could get you to love a MOBA?


I am very admittedly not a fan of MOBAs, despite the fact that I quite liked the map type that birthed the genre in Warcraft III. Even ignoring the toxic culture that surrounds League of Legends, though, I find that most MOBAs have lots of things keeping me from loving them. So I was happily surprised that Master x Master showed me that it might, in fact, be possible to love them; I just need some PvE flexibility, more than one character, and a different control scheme.

Of course, that’s just me. Maybe what you need is to have team play be more thoroughly integrated a la Heroes of the Storm. Maybe you need a tighter third-person perspective as found in SMITE. Maybe you need several of these things together, maybe all of the above, maybe some of the above and something completely different. Share with us today, dear readers: What could get you to love a MOBA? And if you already do, what was it about your particular MOBA of choice that attracted you?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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