Hot on the heels of the launch of Riders of Icarus‘ Blight of Frost Keep update, Nexon and WeMade made another big announcement for the game: broadly expanded PvP is on the way. Last week we learned about the guild alliance system on which PvP will be built; this week, we’ve been treated to a dev blog that outlines how and where the PvP itself will be carried out.
The core PvP map is the time-travely Exarahn Badlands for levels 28 and up; it’ll be a largely free-for-all zone where only your guildies, allies, and party members will be off limits and rewards for quests and activities in the area will be increased commensurately (including rare mount spawns). There’s no penalty for dying in PvP, though, so you’re not going to lose much but time if you’re taken out. Inside the battlefield, you can also jump into a capture-the-flag-style mode called Manastone, which offers additional rewards.
For your own security, you and your guild can band together with two other guilds to form an alliance and then declare war on each other (but only in Exarahn). Low-rank guilds and unguilded players can instead sign up for militias and still get that PvP experience.
Expect the whole update in a few more weeks.
For those who haven’t given the game a look yet, MOP’s own Matt Daniel issued his Riders of Icarus impressions a few weeks back, and we streamed the latest version of the game just a few days ago.