More skill splits are coming to Guild Wars 2’s PvP scene

    
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Guild Wars 2 players advocating skill segregation between the PvE and PvP spheres have another victory in the making for next week’s Season 5: “We have a number of skill splits (and some global changes) that will be accompanying the launch of Season 5 next week […] Over the past few releases the PvP team has been working closely with the skills team to implement some PvP-only skill splits. Moving forward, the PvP team will have more opportunity to make these skill splits as we see fit.”

The skill splits won’t change the basic functionality of an ability, ArenaNet promised, but instead will focus on adapting that skill to PvP. Factors that can be adjusted include a skill’s recharge time, damage multipliers, healing multipliers, cost, and the duration and number of conditions and boons.

ArenaNet posted a list of the changes coming on December 13th. Affected classes are the Engineer, Elementalist, Guardian, Mesmer, Revenant, and Thief.

MOP recently listed Guild Wars 2 as one of the top 10 healthiest live MMOs on the market.

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