Lord of the Rings Online explains the Allegiance system in Mordor

    
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SWEAR TO ME
We’re probably not going to blow your mind by saying this, but here it is anyway: Mordor in Lord of the Rings Online is not a friendly place. You’re shocked, obviously. But the point is that you’ll need to have some allies to deal with the problems of that land, and those allies need to know you’re their ally. Hence, the upcoming Allegiances system, a chance for players to improve reputation and standing with one of four factions for cosmetic rewards and unique storylines.

It’s important to note that the four factions (the Hobbits of the Company, Durin’s Folk, the Court of Lothlorien, and the Kingdom of Gondor) will not affect your access to endgame gear, even though the Allegiance system will be tied into the endgame. But your choice is mostly between the four stories you wish to follow and which cosmetic gear you want to access first. Still, much like Merry and Pippin’s oaths of service (which formed the initial concept for this system), it’s going to be important from a narrative standpoint to consider whom your character will bend a knee for.

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cambruin
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cambruin

So you can pledge allegiance to all 4. So much for uniqueness. I don’t know who to blaim for this; the I-want-it-all crowd or devs too lazy to build an intriguing and engaging allegiance system deep enough to keep players occupied for months to come.

This sounds like an incredibly grindy mechanic once again. At least the store will provide plenty of scrolls to ‘conveniently’ speed up progress. Right?

cambruin
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cambruin

It’s not my intention to be mean though, but seriously, why does every new feature they include start at what used to be the level cap? Why do they not introduce systems to keep low- and mid-range players engaged? Why not improve the horrible mounted combat? Why not expand the Skirmish system? Why not introduce a crafting overhaul?

They want it to be more than a gimmick, yet it’s no different than any of the previous ‘no-gimmicks’.

I really see no reason to come back to this expansion. It offers far too little for far too much money and doesn’t seem to adress any of the many issues the game currently faces; class imbalances, horrible lag, lackluster PvMP -this is Mordor after all right?! Shouldn’t this be thé expansion to adress it?!-

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leixicon

For three years since the great Helms Deep layoffs, the Devs have said their team is too small to both develop new content, and fix old mechanics / scale old instance clusters at the same time.

So they preferred to make new content.

They mentioned they may take a year after Mordor to revisit old gaming systems and regions, but not until then. And starting next year, we’ll see if they follow through on that idea.

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leixicon

I like the idea. It’s sort of like Hytbold in that, you earn rep with one faction, than build out rep slowly with the others. But you get real stories from different perspectives on what’s happening around Middle Earth with the destruction of the ring.

Also, they can expand the system after Mordor if they want. To help re-build middle earth.

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Fred Douglas

This looks cool. I will totally be pledging allegiance to the elves. Their hall is great.

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J

At first glance I thought maybe it would be the Patron/Vassal system from Asheron’s Call reborn. Darn.

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MesaSage

I think it’s important that we have completely new systems in a 10 year old game that have nothing to do with any other previous part of the game.

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Schlag Sweetleaf

.

one does not simply rock into mordor.gif
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Melissa McDonald

Raises an interesting lore question, which is the greater Elven military power? Rivendell, Mirkwood, or Lothlorien?

Tolkien provided no answers there but my vote would go to Mirkwood. Rivendell and Lothlorien seemed to depend more on the magic of the Elven-Rings, and the lord of Mirkwood didn’t have one, unlike Elrond and Galadriel. Thranduil had to depend on muscle and steel.

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Tobasco da Gama

On the other hand, it’s Lothlorien that led all the military campaigns against Dol Guldur.

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Melissa McDonald

both Mirkwood and Lothlorien were involved in those wars. Hard to say they “led all the campaigns”, although everyone agrees that Galadriel and the power of her Ring are what razed the fortress after The Necromancer was banished and the realm defeated.

In March, T.A. 3019, during the final days of the War of the Ring, Dol Guldur sent forces against Lothlórien and Thranduil’s realm in what came to be known as the Battles of Lothlórien and Mirkwood: three attacks on Lórien (March 11, 15, and 22) and one, “The Battle under the Trees”, against Thranduil (March 15). All were fiercely fought, but the power of Galadriel and the strength of the Elves proved too great for Dol Guldur to overcome. After the defeat of Sauron on March 25, Celeborn marched on Dol Guldur and overthrew it. Galadriel then destroyed the fortress so that the forest was free from the shadow of the tower. (These battles are all described in Appendix B of The Lord of the Rings, under the entries for the dates involved, and after the entry for March 25.)

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leixicon

Considering Lothlorien repelled three assaults from Dol Guldur, my guess is, they are. =D

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Viktor Budusov

Well, it’s good upgrade of old boring reputation system. Fine enough.