Star Citizen Q&A covers the Cyclone concept vehicle, which won’t make it into 3.0

    
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When you hold yourself up as a model of long-term development, don't be surprised when people call you on it.

Earlier this week, we reported on Star Citizen’s latest concept ship: The Tumbril Cyclone, a ground vehicle whose multiple variants will run up to $70 for those who buy in and whose fundraising has pushed the game’s tally over $155,291,000 as of this writing.

Today, Cloud Imperium has released the official Q&A on the rover, information you’d think you’d want to have before plunking down cash on pixels, but hey, this is Star Citizen we’re talking about. Of note, the devs say the Cyclone can carry 1 SCU of cargo, that the RN variant will have “longer [scanning] range and better detection capabilities” than the basic model, that it’ll probably be about twice as fast as an Ursa, that the current variant system isn’t modular, that Cyclones should fit into anything that fits an Ursa, and that trailers aren’t on the agenda.

“The Cyclone is meant to be in the middle of the road between the Ursa and the Nox. The Ursa is slow and sturdy, and the Nox is fast but less rugged. The Cyclone aims to strike a favorable balance with a tough vehicle that also can’t be discounted in the speed department. Additionally, it should handle most any terrain using its articulated treads to increase its grip. The Cyclone has four-wheel steering which gives it better stability while maneuvering at high speeds and a decreased turning radius at low speeds. Of course, its utility and combat effectiveness will depend on the skill of the driver, and the version you bring with you.”

It won’t launch with the 3.0 alpha, however. “Backers with a Cyclone on their account will receive an Ursa loner vehicle until the buggies are completed in a future 3.x patch,” says the studio.

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