Eternal Crusade promises a new update coming this month

    
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In the grim darkness of the present we are struggling to pay rent.

The last time we heard from the team behind Eternal Crusade, there were some vague plans of stuff to be done about a battle royale mode and ambiguities with the game’s lead designer. Now, though, there is an update in the works and it should probably be out later this month. The notification of same mentions multiple times that the developers are learning to work with a smaller team, which carries other implications, but the important point is that there will be an update with a fair amount of content.

The update might include a new game mode of an undisclosed nature and will include multiple new maps and items. There will also be a balance pass for combat across the board, especially to improve vehicle health and bolter damage. A new campaign series is also in the works, along with a reorganization of the game’s existing DLC to be easier to purchase and understand for new converts. It doesn’t mention a date, but the signs of life alone should be good news for the fans.

Source: Steam
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ultorius

So they wanted to make a game like planetside 2 with the budget of an indie moba. They also needed to balance melee with ranged on an shooter game. They also needed to balance health of characters when the size of every character hitbox is so diferent to each other( check size of orcs vs eldar). How could they not fail?Nathan went from trying to make an mmofps trying to keep up with a tv series (Defiance)to this ^^.

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Akagi

I tried playing this game, but didn’t enjoy it much.

1. The Warhammer 40k (and fantasy for that matter) universe is too dark and even scary for me after reading a few articles on the Wikia.
2. The gameplay isn’t that fantastic even if you disregard the theme of the game.
3. After looking at SteamCharts, it seems like not many people are still playing, which proves a lot.

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Dug From The Earth

To all devs out there. This game is the prime example of what happens when you ignore your playerbase and insist that your way is the only and best way to do things, even as the ship is sinking.

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J

Well not just that.. They talked about this being an MMORPG for a couple of years and then pulled a 180 on us. Originally it was tagged as such when it became playable on Steam, but people pitched a fit. It is still labeled an MMO. Which is one of the most undefined and abused terms in gaming.

It really did completely fall apart on them though. It is a shell of what was originally promised.

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Dug From The Earth

Thats what I mean

Players wanted one thing, they insisted on doing something else, even after hyping it as what players wanted.

They then played it out as an intentional decision, as if it were the long term goal of their plans all along.

The reality is, there are like 3 people on their team who made most of the decision, most of which were bad for the game. You would see these 2-3 people in their live streams often, and they seemed 100% oblivious and naive to the state their game was in with the players.

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Yaner

When I backed it I was told I was getting a Planetside-esque Warhammer 40K game, that’s why I bought it. Now it sits in my Steam library with an hour played and remains one of my most disappointing games I ever backed.

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chriskovo .

What fans? When I logged in last there wasn’t even one game going.

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Cypher

Yep! This games going the way of pretty much all GW video games, barring a few gems. Definitely a cursed IP!

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A Dad Supreme

Games Workshop reminds me of that one restaurant that does rotisserie chicken really well (tabletop), but whenever they try to move out of that best seller by adding steak, burgers or salad to the menu, it all ends up tasting like cardboard.

It’s like “No one goes to Boston Market for the meatloaf or the ham”.

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A Dad Supreme

The Warhammer videogame curse strikes again unfortunately.

I guess the good news is very few were expecting a hit game, but the usual stuff Games Workshop normally OK’s and stayed away, so not that many players will be affected when the game shuts down probably later in the year.

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Bruno Brito

This wasn’t a curse, this was a company that didn’t stick with their original ideas and simply refused to change stuff based on feedback, and lastly delivered a cashgrab.

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A Dad Supreme

Not saying “this” was a curse. Saying the franchise is cursed making videogames, especially multiplayer ones.

Slight difference :)

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Bruno Brito

I can understand the idea, but i won’t say incompetence is a curse. Warhammer IP isn’t cursed, it’s ill managed. No company worth a damn does a good mmo with it.