Ashes of Creation lays out its phased alpha roadmap, plans more hires this month
Ashes of Creation’s latest newsletter has a few bits of interest for those watching the game from afar. For starters, Intrepid says it’s now “officially passed 100 developers on the project” and plans to announce an addition 21 new hires in August.
And what are they working on? Alpha, of course. The studio says it counts “over 8500” folks testing alpha one; that’ll close once it hits 10,000. Moreover, the rest of alpha is being sorted out into different phases.
“Phase One of Alpha One, which will be accessible next month, will be focusing on the action side of combat, and will include modes of; Open World Battlegrounds, Castle Sieges and City Defense Horde Mode. This phase is designed to test the mechanics of our action side of combat, as well as, our castle siege systems, and adaptive AI mechanics in the Horde mode.”
Phase Two, on the other hand, is considered “more traditional alpha testing”; it will begin “near the beginning of 2nd Quarter 2019” and focus on hybrid combat, level 20 progression, character cystomization, questing, guilds, and slices of housing and crafting.
The studio also says it’ll be at PAX West this year, broadcasting its panel from the con for those at home on Saturday, September 1st, at 1:30 p.m. EDT.