Star Citizen elaborates on the Mercury, its latest concept ship’s role and abilities

    
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...oh, it's not me.

So, has the latest concept ship from Star Citizen inspired you to open your heart (and perhaps more importantly, your wallet)? If not, perhaps learning a bit more about the ship itself will change your mind. Although maybe not, since it turns out the ship is slower than you might think (by design) and lacks any sort of dedicated electronic warfare suite (also by design). Yes, it’s meant to hack data, but only in a narrow and very specific sense. You’d think $200 could put in at least a basic electronic warfare tool or two.

The ship also features more operation stations than crew members, intended to create an interesting disconnect for players choosing which stations to staff under different circumstances. It’s also limited to a single entrance on and off the ship, meaning that the cargo bay decompresses whenever you need to exit the ship. Of course, a set of hull-cutting tools and a crew with little regard for safety of those inside the ship could make new exits, but that’s a bit beyond the scope of this particular set of facts.

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