Ashes of Creation announces Apocalypse, its free-to-play battle royale test mode

    
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Over the last couple of months, Intrepid Studios has been talking up Ashes of Creation’s alpha one, which was set to include a battle royale mode as one of its PvP templates. It didn’t seem to matter how many times Intrepid’s Steven Sharif said that the battle royale mode was merely a fast and easy way to test PvP for the Kickstarted sandbox MMORPG and wasn’t likely to make it into the final version of the game, and it didn’t seem to matter how many times we repeated and quoted that – our commenters (and Reddit and YouTube too) were full of skepticism.

On last night’s stream, Intrepid recognized that ongoing befuddlement and is angling to fix it with a name change and focus clarification.

“One of the things we have noticed is a little bit of confusion and pushback with the battle royale mode from people who aren’t following the game necessarily,” Sharif explained on last night’s stream as his team reiterated (repeatedly) battle royale was just a “side game mode” separate from the “flagship MMORPG” that is AoC.

Consequently, Intrepid is doing two big things: The first is to rename the “alpha one phase one” to Ashes of Creation: Apocalypse. The second, Sharif says, is that the studio will “move the battle royale, the castle sieges, and the horde mode into a side arena that will be playable by everyone.”

And they do mean everyone. Alpha one testers will be testing out these modes a month ahead of everyone else, but the goal, Sharif says, is to increase the number of players testing everything in the alpha servers, which means Apocalypse is a free-to-play mode, so you don’t even need a be a backer to check out this phase of the game.

Critically, as you play Apocalypse, you’ll be racking up participation achievements, cosmetics, and furniture, as well as rolling up character templates, for the MMORPG itself, so Intrepid is apparently trying to make it worth your while to come in and break PvP.

The discussion starts about 35 minutes into the stream below, though you might want to watch earlier than that as MMORPG gameplay footage is included.

Source: Twitch

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rafael12104

Heh. Smart. Pretty damn smart. Well done Steven Sharif.

Apocalypse will be a great stress test and yet another avenue to bring players to AoC.

Oh, I know some jaded MMORPG enthusiasts will see this as the beginning of the marginalization of AoC to please the masses. But as one who has kept an old jaded eye on AoC from afar, I am convinced Sharif is not looking for the easy button. He and his team are truly committed to making a great MMORPG. Don’t think so? Just look at the short but quite industrious history of AoC.

Kudos Intrepid! AoC will get more visibility, a better stress test, and maybe a few new customers from Apoc.

Can’t wait to check it out, myself. I learned to be a late adopter to crowd-funded games and Apoc will be a great way for me to check out the combat with nothing vested and bring me one step closer to fully supporting AoC with cold hard cash.

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Bruno Brito

I honestly don’t think that’s the point. I’m sure that the game itself is great. I just don’t like this venue of making BR stuff to either betatest games or cash in some weird industry fad.

Specially because these “strategic” maneuvers tend to paint a different color to your game. I hope they can distance themselves from that, but i won’t be surprised if this happens in conversations:

“-Oh, i’m playing that game, Ashes of Creation. Pretty fun.”
“-What game?
“-It’s a sandbox MMO, had a open beta one of those days.”
“-Wait, was that a Battle Royale?”
“-No, it’s…”
“-OH, THAT game! Man, that was baaaaad. Fortnite is way better. How do you play that crap?!”
“-…”

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rafael12104

Ah, I see your point.

Hmm. My only counter is that I believe that the BR market, being what it is now, has no staying power unless you are Fortnite or PUBG. Players looking for that type of game will buzz around flavors of BR until another one comes along.

So, the players that remain, RPG playlers, the base of AoC will be intact regardless and you just might find a few newbies who hung around because of BR.

But yeah, it is possible AoC might get painted with the BR brush.

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Crowe

I wish they were disseminating the info on their Alpha 1 forums. But they aren’t. It might be shared in Discord but that place is a huge CF of a mess. (app design in general) So it’s always very difficult for me to log in and try to figure out what’s going on. But at least this reveal lets me know I can ignore updates, etc until after Alpha 1 Phase 1 is over.

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BDJ

Ladies and gentlemen. That’s a fucking wrap.

H1Z1, Fortnite, The Repopulations attempt.

Ashes of Creation as an MMO will never see the light of day.

Time for charge back since I know they won’t refund my $250.

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rafael12104

Just wait, BDJ. I know, I know. I’ve been there too, but this time I think we are dealing with something different. Given everything Sharif himself has put into the game as an MMORPG, he won’t go the way of H1Z1.

Intrepid is no Daybreak. They are as different as night and day.

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tiltowait

Naa. It’s a good technical test, don’t have to read giving up into it. The only danger is if they devote too many hours into it as a project, instead of leaving it as a test mode…

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Sorenthaz

Good grief people are jaded here. It’s a smart move on their part because it distances the BR mode that people were already getting bitter over hearing about, so come next year whenever Alpha Phase 2 happens folks who backed the game to play that portion of the testing can get into the MMO testing phase.

Also it’s basically free advertising for the full MMO.

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Armsbend

Just going off of 100% of all past experiences.

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BDJ

Just like H1Z1. Oh wait.
Just like The Repopulation. Oh wait.
Just like Fortnite. Oh wait.

So you see a trend here?

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Sorenthaz

H1Z1 was a clone of Arma mods from the beginning starting with DayZ and then Battle Royale. Much like DayZ, it floundered and couldn’t keep long term success. Didn’t help that H1Z1 suffered from the SoE to Daybreak transition.

The Repopulation ran into major issues with its engine and was trying to make ends meet. It doesn’t even look like ‘Fragmented’ was a success and The Repopulation picked development back up in 2017 and looks to still be getting updates to the MMO side of things. This probably wasn’t the best of comparisons to make as it looks like the MMO version is seeing more success than Fragmented at this point, and Fragmented looks like it was mostly abandoned.

Fortnite is Epic being Epic (aka chasing after the money). Also Save the World had a pretty rocky start but is still getting updates.

The only ‘trend’ I see here is that sometimes devs have to do things to make ends meet because their original vision wasn’t making the cut or they needed to do it so that the original vision can survive.

In Ashes of Creation’s case it’s more like this is literally just the originally planned Alpha One and the reason they’re doing the BR breakoff is to appease fans who got bitter over the idea that Alpha One is just comprised of a few PvP modes despite them repeatedly saying, ‘Hey Alpha One will be entirely focused on the combat and underlying architecture before we roll out the MMO systems next year’. And clearly they’re not getting enough folks to test the game during Alpha One (probably because it cost a large amount of $$ to get into it) so they’re opening it up to more players for that very reason.

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rafael12104

It’s not the same.

Repop is freaking Idea Fab trying to shill their crap engine.
Daybreak and Epic are corporate entities.
Intrepid was started and largely funded by Sharif himself. He has a vested interest in the MMORPG that started it all from the company he built.

No, it is not the same.

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Jo Watt

It’s funny when people say, “Didn’t watch the stream, but….”

Well then tbh if you didn’t watch the explanation on why they are doing these modes then you shouldn’t comment saying the game is “going to end up focused on the BR” There will be 3 modes for testing different PvP modes.

BR helps them shape up the action combat aspect of the mmo and helps them perfect the animations right now. They have stated several times that any of the modes are easy to implement and take little resources. Just because the BR games have big success right now doesn’t mean they take a lot to development power.

Siege mode will help with testing how the siege system works with a lot of players attacking and damaging buildings or several small/large player battles all in one area.

The other mode I honestly forgot but you get the idea… the game was Kickstarted but they didn’t “have” to do it. This guy dropped loads of money to make an mmo. I highly doubt he will stop at the “BR” mode and call it a day.

Personally I find it kind of cool that they decided to make this like a pre-game mode. Adding to the lore. Basically these are the people that got left behind during the final moments before the fall of the world. That’s why they are fighting each other (BR) or holding up in their castles (siege mode). People claim it will take away from development but if you think about it… this allows them to test other features that might normally only be found post launch.

TL;DR
Just wait until the damn game launches if you can’t be bothered to actually read or watch all the info available on ANY development project.

edit: spelling

Bel
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Bel

I’m getting deja vu. Wasn’t the battle royale just a side thing for H1Z1 and Fortnite, until it was the main thing? That said, those are/were survival games, not MMOs. Still, I hope they’re serious about the MMO being the main dish – we’re not getting many new ones anymore.

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Mr.McSleaz

So I funded a Full-Fledged MMO & I’m going to get a crappy rpg and a Battle Royal Game. GFY Intrepid, ALL faith lost, Just another lying Studio switching it’s focus to Battle Royale……………Fortnite comes to mind.

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Dug From The Earth

Yeah yeah.. we have seen/heard it before. Fortnites “BR” mode was also a side project separate from their “main” story pve game. Look how that turned out. Its quite a bit behind in development and content, still lacking in many areas, while their cash cow, the BR mode, is getting the majority of focus.

The devs need to realize that gamers arent stupid. BR is hugely popular and profitable right now, and no matter what way they spin it, this looks like a blatant attempt to jump on that bandwagon. A crowd funded dev team with split work projects means the original project WILL be affected in some way. Even if that mode isnt part of the actual game in the end.

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Armsbend

“The devs need to realize that gamers arent stupid.’

Is this a crowdfunded project?

It is? You may want to re-evaluate your sentence.

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Dug From The Earth

I see where you are going… insinuating that anyone who crowd funds is stupid.

The more accurate reality however is that people are disappointed and let down by games, regardless of triple A OR crowd funding.

There is no 100% foolproof and safe way to always be happy with your purchase (or investment) in a game

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sigtyr

But this must in some way derail manpower away from the development of the Ashes MMO, more fuel on the “It was never intended as an MMO” Fire. Confusing. I am glad I didn’t back it.

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Bruno Brito

Would love if devs would stop jumping into this garbage.

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Armsbend

Would love if players would stop jumping into this garbage