Diablo III patches in Season 16 while investors see a bright potential future for Diablo Immortal

    
18
Knives out.

The latest patch for Diablo III is currently available, and it adds the game’s sixteenth season to the game. Of course, that’s not all it adds; the game also has a number of quality-of-life improvements and several balancing changes made to class sets, along with improvements to matchmaking across the board. They’re all changes players have asked for, even. They may not, however, be terribly exciting improvements.

No, the real future of the franchise right now is Diablo Immortal, and however you may feel about that, an in-depth analysis from a financial investment standpoint makes it clear that there’s every reason to believe that’s going to be a hit. Of course, it’s also noted by the analyst that in order for the game to really do well, Blizzard will need to manage the fact that it pretty thoroughly bungled the announcement… so let’s see if that happens.

Source: Official Site, Seeking Alpha; thanks to Serrenity for the tip!
newest oldest most liked
Subscribe to:
Reader
TheDefensior

Like others have said here, I highly doubt whether Immortal revenue will be a boon for Diablo 4. That just doesn’t strike me as how the Actiblizz we have today would work.

One thing for sure: If Immortal is a success, Warcraft will be the next to jump on the mobile train. It’ll be the start of a slippery slope. I’m not angry… just very, very disappointed.

At least there are D2 modding projects such as Median XL (whose devs released a massive update just a day ago) that keep a classic game interesting for folks who have gotten everything they can from vanilla.

Loyheta
Reader
Kickstarter Donor
Loyheta

Just because something is financially beneficial, doesn’t make it good for the product or the people. Hope the thing flops.

Reader
Bruno Brito

Btw, in case i didn’t make myself clear, i’m totally in favor of Diablo: Immortals. It’ll bring joy to my day when all that bright potential explodes in these suits faces.

Reader
Mr.McSleaz

” an in-depth analysis from a financial investment standpoint ”

Yeah, Cause those suits are totally in touch with the consumer base and know exactly what gamers want. Just look at all the Stellar titles that have released in the last few years due to Suits knowing what we want.

Reader
Travis In Canada

“investors see a bright potential future for Diablo Immortal” BAHAHAHA! Someone didn’t do their homework prior to writing this.

Reader
Danny Smith

Everytime i see analysts stare into the virtual pile of offal in front of them and predict something like this i wonder if sometimes they are basing it on branding rather than knowing what kind of game it is. Because it seems a lot of their judgements assume diablo is some kind of ‘clicker’ game you see on mobiles that succeed because of the mobile approach of ‘design as though the player has 2-15 minutes of their time to give to you at the maximum’ and thats not how diablo works. Its a ‘just ten more minutes’ skinner box. Its the same model you saw adapted for things like Borderlands and to a far lesser extent Destiny. Which work on console because its sitting on your ass for hours at a time, just like PC. Mobile games however are not ‘heavy user grazing fodder’ but effervescent timesinks when waiting to do something else.

Will some people cane their phones battery life running micro rifts forever? yeah there probably will be some. Especially if it gets into China which is looking a bit dubious to even happen with the ministry of culture shakeups going on, but even removing the understandable negative reaction in the west where ‘mobile games’ seems to translate for most as ‘freemium moneysink for soccar moms waiting to pick up the kids and playing candy crush’ i dont see a significant audience that want a diablo style game that will be designed to be played in ten minute increments at the bus stop. If people want this kind of game they want something thats the equivalent to sitting down after work to watch a tv how or something. Its a chunk of time to commit to and you look at all the truly successful mobile games and like it or not its the brainless, simplistic one finger on a touch screen light puzzle stuff and not any number of the existing mobile mmo or action combat games on any app store equivalent.

So i think they are going ‘oh yeah, diablo, great brand, strong brand, big minibuy potential’ when we just saw EA shit the bed doing the same with command and conquer. People can get up in arms over a feeling a dev betrayal or whatever but put that shit aside for a minute and just ask yourself if you or anyone you know wants a diablo designed to be played for a few minutes at the time and if not who is the audience for that on mobile at all?

Probably not the same people who played flappy bird or any gacha waifushit.

Reader
Ben Stone

The people who had a cry at the announcement are fairly irrelevant to Diablo Immortals commercial success. Most casual players will gobble it up. The people whinging are the same people who dont understand the financial success or appeal of Fortnite.

Reader
Alex Hyer

Of course its going to make a lot of money. Its the way the industry is going.

WrathOfMogg
Reader
WrathOfMogg

It’s pretty sad when your own fans hope that one of your projects crashes and burns just because they hate the direction of your company. Yet here we are.

Mordyjuice
Reader
Mordyjuice

That’s what I’m rooting for, I hope between no business from Western PC fans to relentless skewering by Youtubers that this game dies before it’s old enough to learn to walk.

Reader
Bruno Brito

Can i want it to burn for the fun of it?

Reader
Kickstarter Donor
Greaterdivinity

I dub this patch the, “So you like big numbers, eh?” patch.