The Division 2 reveals its post-launch plans as it gears up for open beta

    
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Although Ubisoft’s upcoming MMO shooter The Division 2 isn’t set to launch for another week and change, the studio is already setting its sights on the future with its year one content trailer, which lays out a roadmap for the game’s post-release plans. The first content update will come “shortly after release” in the form of the new Tidal Basin faction stronghold, which will be followed shortly thereafter by Operation Dark Hours, the game’s first eight-player raid.

Then, over the course of the year, the game will be receiving three new episodes — one in summer, one in fall, and one in winter — which will introduce “additional narratives and missions, new PvE and PVP modes, as well as three entirely new specializations.” The first of these episodes, DC Outskirts Expeditions, will introduce two new main missions as well as a new game mode in which players “must form an expedition to investigate the fate of a lost convoy, encountering unexpected threats along the way.”

Episode two will take the action back to DC proper, where players will have to storm the Pentagon, while episode three will conclude the first chapter of The Division 2’s storyline and “pave the way for even more content to come.” All of this content will be free for everyone, but players can choose to shell out a bit of additional cash for the Year One pass, which will grant them seven-day early access to new narrative content, instant access to new specializations when they release, eight exclusive classified assignment missions, and more.

If you can’t wait to get your mitts on The Division 2, remember that this weekend is the game’s open beta, and you can preload the game client right now. The download weighs in at a whopping 44.5 GB, so if you want to make sure you’re ready to lock and load as soon as the open beta servers go live tomorrow morning, you might wanna go ahead and get on that. And if you need a way to pass the time between now and the beta’s beginning, you can check out a new, Dark-Zone-focused trailer just below.

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3dom

PvE is much more easy in open beta btw. Also characters are a bit improved (less ugly but still not attractive). Animations still sucks tho

Decent progress for two weeks.

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Armsbend

I played for about an hour and enjoyed as well. Considering purchase. Not sure if I should wait for a discount or not.

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squid

Episode two will take the action back to DC proper, where players will have to storm the Pentagon

For what it’s worth, the Pentagon is in Virginia, not DC.

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Armsbend

Just to let everyone know – they are doing some skin giveaways for participating.

Capitol Hill Backpack Trophy and a weapon skin.

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Danny Smith

My bandwidths being chewed up patching ESO since i found the most expensive version of the launch PS4 special edition for £2 in a bargain bin so i gotta skip on this one but i’m interested to hear about the new stuff compared to the closed beta. It seems a very safe sequel but for this genre that ain’t looking like the worst option when they could go “lets chase esports and design gameplay around how fun it is to watch on a stream!” over being just a solid game.

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3dom

I’ve purchased five Ubisoft games during last six months, four with expansions. None of them had anything worth double price. Base games are great, of course.

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BalsBigBrother

Downloading this now and will probably have to leave it going over night. Only got a half day tomorrow so I am looking forward to diving in and see what there is to see.

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Armsbend

Mine took less than an hour. Not bad considering. Fiber here though.

Godnaz
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Godnaz

“Year One pass, which will grant them seven-day early access to new narrative content, instant access to new specializations when they release, eight exclusive classified assignment missions, and more.”

I keep saying this but Ubisoft keeps impressing with a no frills/fluff approach to The Division 2. No hype train, no CGI trailers, all in-game footage, providing storyline, end-game and pass perk content before the game even launches. Minus some server downtime, they had a pretty solid early access beta and has never labeled this game as anything more than an improved version of the first game.

There is no EA (we don’t want to spoil it) question dodging. They’ve explained in detail, the story campaign length is 40 hours on avarage. The classes, weapons, loot drop mechanics and formula have been discussed in detail. What exactly there is to do at end-game and what and when the content for the next year will be released. Aside the pass perks, all free of charge content.

Bravo Ubisoft. This is how release information and content development should work. Now don’t go back on your word.

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Greaterdivinity

Waiting for Friday to give the open beta a shot. The early reports haven’t been super encouraging, but hopefully they’ve made good progress on the issues across the board by now. Really hoping this one launches in a solid state.

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Crowe

I somehow got into a closed beta weekend. It was fun. If you played the original and liked it, this one has some improvements and more skill options, etc. It wasn’t any sort of must-have-NOW type experience though. I’ll probably purchase it for myself and my wife to play co-op when it goes on sale.

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Greaterdivinity

Yeah, gameplay seems fine/improved, it’s the other things that concern me. Performance issues (expected) but more importantly issues with the UI/menu’s in the game. The first one was already a bit of a mess/headache to navigate through the menus, and if this one really is more cumbersome damn is it going to take quite a bite out of my enjoyment of the game.

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Jack Kerras

I had fun with the original Division for 350-ish hours; it was a worthy buy, even with all the DLC added on, and I enjoyed myself through a lot of it, but unfortunately I spent a lot of my allocated hours-loving-the-Division back when it was profoundly broken.

New version seems like they have actually learned a lot from their last go-round (unlike Destiny 2’s release, which rehashed a lot of the same problems the original had), and also: I went back to the original to check it out and maybe unlock some Shields so I could get some cosmetics unlocked for the sequel.

TD2 felt a lot like The Division to me… until I played The Division again. Then it was clear that TD2’s moment-to-moment gameplay feels drastically better, everything from character movement to weapons handling.

Also, a lot of the problems I had with the beta (the downsides on unlockable weapon augments were WAY too sever in most cases, among a host of other things) were -already fixed- for open beta weekend.

So far everything TD2 has been extremely heartening to me. :)

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Armsbend

You can preload right now GD.

Veldara
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Veldara

Keep in mind if you already have done the previous beta and testing weekends, you won’t need to download the open beta. It’s just a patch that unlocks even more stuff to do and fixes a lot of the bugs or tweaks gameplay mechanics from player feedbacks.

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Jack Kerras

I think they said characters/progress don’t carry over, though.

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MrNastyButler

Sounds like an interesting game and I’m curious about it, but I’d rather wait for reviews.