Astellia addresses community concerns over pre-order items and game balance

    
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Hello, art discussion prompt.

The reveals of founder packs and the commencement of pre-orders for Astellia means that we’re back in the familiar dance of figuring out the value for the money as well as what items will and will not be available in the game’s cash shop. Fortunately for players, you don’t need to figure that out from speculation, as the answers are all available on the official site. The short version is that all of the more game-breaking potential elements are limited by in-game means; items that can unbind items from your character, for example, are not available through the cash shop but only through in-game means.

Similarly, the game’s dungeon ticket system will not include the option to buy or sell tickets; they’re regenerated over time and also awarded through in-game quests, and boosts just make them regenerate faster with a higher cap rather than just giving you tickets. Players can also be assured that keys for the game’s beta testing will be available through means other than pre-orders, although pre-orders are obviously the most straightforward way to assure you get keys. Check out the full rundown to answer any more questions you might have about the packages and associated rewards.

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