Square-Enix Q1 2019 financials: Final Fantasy XIV helps drive revenue spike

A bunny must jump.

One brings shadow, one brings the light, but Shadowbringers itself brings great financial results. The results for the first quarter of the financial year for Square-Enix have been posted, and the company’s year-over-year sales have risen by 19% and its operating income by an astonishing 85%.

So what is the company highlighting as the cause of this spike? You guessed it, the impending release of the third Final Fantasy XIV expansion and associated enthusiasm for the product. Yes, we said impending, the report covered up to the end of June and technically the expansion didn’t release until July 2nd. The company specifically cited strong fan engagement (like the sort of thing leading to fan gatherings) along with porting the company’s classic titles to new platforms, such as the Final Fantasy XII ports for Nintendo Switch and Xbox One.

“In the area of massively multiplayer online role-playing games, subscription revenue was strong ahead of the release of the FINAL FANTASY XIV expansion pack, driving net sales and operating income higher than in the same period of the prior year.”

It remains to be seen what sort of impact the expansion will have on the second quarter financial results, but given the reception to said expansion, we’re going to go ahead and say that it’s probably just a win all around.


No posts to display

newest oldest most liked
Subscribe to:

Lol. Why do other Devs have such a hard time figuring out how to do this?

Barta Lemton

Amaaaaaazing, it’s almost like if you don’t waste time making ten billion vertice potted plants …..

Or changing the project goal every week….

Or spend ten years fantasizing and forcing your perfect waifu on everyone, despite her awful personality, which doesn’t sell well internationally….

It’s almost like… *gasp*

You can make a decent and well recieved game, with the smallest amount of common sense!

You might even get to release a game with a complete story that doesn’t chop out entire chunks of narrative and toss them in anime, movies, and DLC that will never be released.

Oh gosh! Whodathunk it!


Couldn’t have happened to a better mmo, in my opinion. Grats to Yoshi and everyone at Square Enix!

At a time when many studios out there are being investigated for tax fraud and other dubious activities, Square seems to be running fairly consistently!

cronft .

well, that’s the thing when you make a game what does not need of shady things to make a profit, a decent made feature complete game whit a sub might be more profitable for any company on the long term, and that is the issue, many game dev/publisers wants short term profits, not long term ones, and in the end they gonna get screwed for chasing the short term ones over the long term ones hard

John Artemus
John Artemus

Shadowbringers was an amazing expansion. The best one so far for FFXIV and one of the best games I’ve played, period.


Yeah, my only complaint is that I want more, and we have to wait til roughly October to see where the story goes next.

Patreon Donor
Kickstarter Donor
Loyal Patron
agemyth 😩

Calendar 2018 was an awful year for Square Enix releases other than Octopath Traveler which only released on 1 platform at the time, so FF14 still seems to be the most consistently well-made and profitable thing they have.

The rest of Square Enix needs to get their act together >.<