Star Citizen takes a closer look at wormhole creation and the planet microTech

    
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CitizenCon had a number of reveals for Star Citizen players, but not many of them were quite as dramatic as the trip into a jump gate, through a wormhole, and into the Pyro star system. This week’s episode of Inside Star Citizen has taken fans on a deep dive into wormholes, or more specifically the ones made in-game. Sorry, no real science here.

Wormholes aren’t just fancy loading screens in-between instanced areas, but actual geometric tunnels that link one area to another. The tools developed by CIG allow for a number of procedurally generated features like obstacles and branching paths, but ultimately the wormhole’s shape is planned and mapped out and can even be adjusted if needed.

The areas that the jump gates rest also feature a variety of graphical tools that let the devs create gas clouds out of a polygonal shape base for more fine customization as they need. Basically, there’s a lot of graphical trickery going on, a lot of which comes from the development of Squadron 42.

If you’re not keen on learning about flying through a space colon, then there’s always the planet microTech to explore. The latest Traveler’s Guide post grants fans a look at the various biomes, landscapes, urban features, and other locations of the in-development planet, along with plenty of pretty pictures to look at.

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Test Test

What’s the latest on this actually launching?

laelgon
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laelgon

Even if they meet their roadmap goals (which they won’t, stuff always gets bumped to the next quarter), not for years. Squadron42 is supposed to enter beta by the end of 2020, but again, they’ve never been great at meeting deadlines. And that’s just the single-player version.

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Joe Blobers

Here is the official Star Citizen Roadmaps

SQ42 Beta planned to start on Q3 2020 and SC have a roadmap till 4.0 (Q2). In Q1 they will update SC roadmap with 4.1 et 4.2.

Because of SQ42, new gameplay are going to be added to SC: salvage, repair, medic, large container transport.
All SQ42 assets will be injected in SC at SQ42 release.

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Rhime

With the amount of stuff in the game currently and a slew of new things in the coming weeks with 3.8, anything negative coming towards the game can be considered a rowboat hitting the side of a supertanker.

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Jim Bergevin Jr

Until the game reaches Beta or (heaven forbid) an actual release with, you know, an actual fully fledged game instead of a half dozen puzzle pieces from a 1000 piece set, that tanker is nothing but a ghost ship.

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Oleg Chebeneev

Bla-bla-didnt release is the only argument you guys have left.

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Jim Bergevin Jr

Maybe when there’s actually something resembling a game we’ll have more. Until then it doesn’t really deserve any more effort than that.

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Oleg Chebeneev

you had more before. now thats all you have

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Kickstarter Donor
krieglich

Because it’s the only valid argument. ¯\_(ツ)_/¯

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Rhime

….rowboat.

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Oleg Chebeneev

Like we say here: “Dogs bark, train goes”.
Awesome Microtech shots in travelers guide. Cant wait to see truely alien planets

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Marty Woods

I’m betting there people at CIG that might be hoping BBC’s click don’t tear then a new wormhole .

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Armsman

I’m always amazed by the people who think that this “Click” expose will be negative considering the last time the “Click” program did an expose on Star Citizen development, it was mostly positive and more a commercial for the game.

I guess we’ll see in a week or so, but I think those expecting a negative view from “Click” will be disappointed.

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Marty Woods

To be honest I would be very surprised if it turned up any evidence of fraudulent activity or embezzlement of funds but the last Click article was 4 years ago at a point when the game was still only a few years into its development and thus the developers were somewhat given the benefit of the doubt . We are now a lot later into the development cycle and it is still a long way from release given that I don’t think they will go quite as easy on them this time .