Crowfall’s current build is ‘technically’ the game’s beta version according to J. Todd Coleman

    
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What makes a beta a beta? It’s been a source of scowling-faced commenter “discussion” ever since marketing betas and early access muddied the water. In the case of Crowfall, and according to an interview J. Todd Coleman held with German website MeinMMO, the latest build of the game is technically a beta, as referenced here from a Google translated part of the interview:

“The beta isn’t really about a collection of features. However … technically we have already reached it. This is the version that players come in and that we call beta. We still bring bug fixes. As soon as we have reached a level where we feel comfortable enough, we start inviting players who are not backers. All backers can play now, but at the moment we are not letting players in who have not supported.”

While the game is technically a beta, Coleman hastens to mention that the game has to reach a certain level of quality and have a number of bugs cleared, but he also promises that a full beta date is coming soonâ„¢. The interview also touches on a couple of topics like Crowfall’s planned monetization scheme (buy-to-play with a cash shop and optional VIP membership) and the game’s aspirations for itself and the MMO genre.

As for that current build, it’s referred to as The Awakening, which introduces the first chapter of the new player experience and a variety of enhancements to the GvG Dregs world. As of this writing, the update should be on the Live servers as of yesterday, while EU players are getting their own seven-day Dregs campaign starting today at 10:00 a.m. EDT until Thursday, June 30th.

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