EVE Online’s new Training Boost Bundle causes consternation in the community

    
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EVE Online’s new Training Boost Bundle causes consternation in the community

In space, nobody can hear you scream, but in EVE Online you can hear the distinct wail of a community uproar thanks to the introduction of a $40 Training Boost Bundle, which grants buyers 1.5 million Skill Points and an Expert Cerebral Accelerator, which grants a temporary boost to attributes in order to make training time faster.

As alluded to in the lede, players of EVE aren’t exactly fans of this bundle, with memes aplenty and callbacks to previous statements from CCP Games regardingg Skill Points. A post from The Ancient Gaming Noob does a good job of both contextualizing and summarizing the pack’s impact as well as giving further voice to the EVE community’s aggravation.

“Skill points are now well and truly available for sale in unlimited quantities. No need to go through the PLEX to ISK to injectors rigamarole, just buy the skill points directly. It is likely cheaper and clearly easier.

“Welcome to free to play, where the inevitable result is pay to win and where whales keep the game running so the cash shop needs to cater to them.”

sources: official site, Reddit, The Ancient Gaming Noob, thanks to Rafael for the tip!

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memitim

Skill points are now well and truly available for sale in unlimited quantities.

From the Store page: “You can buy one of each pack at any time, but only once per account”

Opps….not really unlimited when you can only buy it once is it? So if by “does a good job of both contextualizing and summarizing the pack’s impact as well as giving further voice to the EVE community’s aggravation.” you meant “Talks out of his ass” then I agree ;)

Techno Wizard
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Techno Wizard

In MMO space, no one can hear lots of internal screaming.

This news is not that bad but it looks like I will stick to the cheap to replace Heron just in case someone with skillz decides to gank me.

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Arktouros

This is such a non issue.

Basically they’re complaining that CCP is removing the extra steps. RL$ to PLEX to ISK to Skill Injectors is functionally no different than RL$ to Skill Injectors. The P2W argument is long dead in EVE when you could buy/sell characters. It is often times vastly superior to make a L4 mission farming character and farm out ISK with it and then buy a much higher skilled character than you could earn those skills in the same time as it took to get the money or just outright buy PLEX and sell for ISK to buy a fully skilled out character. Skill Injectors just allow the character to have the name you want but again nothing has functionally changed or is different.

The main impact there is that PLEX will be stronger value in game because they are no longer needed to buy skill points and thus sold less. This actually hurts F2P more because it’ll be harder to get PLEX because they will be worth more. So the argument it’s done for F2P or in favor of F2P is a silly attempt to blame a game aspect they probably disliked in the first place.

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Rob Hagaman

The way EVE is set up, as well, any players who would use this don’t have the experience to take advantage of the skills. I’ve camped wormholes in a Stratios with a 300m ISK fit, and taken out Lokis and others with 2-3 bil ISK dumped into them. It’s good for the game, because it just feeds us more, creating content. It’ll also never even be a drop in the bucket compared to the trillions that a corp like the Imperium owns.

There never has been P2W in this game, because you need the ability that only comes with time spent learning the mechanics and playing the game.

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Loopy

Lmao how is that healthy? “it’s good for us vets because it gives us sheep to farm” is not a healthy way to inject new players into the game. They’ll get pwned one too many times for flying something they can’t afford to lose and will learn nothing about how the game operates. They’ll leave again and the game will continue hemorrhaging players.

atlasraven
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atlasraven

But they’ll leave their money (and wrecks).

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Rob Hagaman

If they are going straight into the game thinking they can just buy their way to victory, like some Korean F2P MMO, then don’t let the door hit your ass on the way out. BTW, the game has been growing in population, and has the largest war ever, involving over 60,000 players, going on right now. Do you even play the game?

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Bruno Brito

then don’t let the door hit your ass on the way out.

And this, ladies, gentlemen and the whole rainbow in between, is the core demographic of EVE.

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Loopy

It’s like all stereotypes of EVE players contained in one post.

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Ricardo Banderas

Growing in population where? When I started back in 2012 I always saw 40k players on login. Today its like 20k players at best, and MOST of those are double, triple or more accounts. There are many people who multibox 10 or more too. I bet the active player base is around 5K people.

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John Mclain

While your “sort-of” correct, lets not claim there is no pay2win in the game at all. I can multi-box 10 accounts and kill you with T1 frigates with T1 gear on them, all because I pay for more accounts than you.

I will admit I have not played Eve in 4 years now, but I doubt the game has changed in a way that prevents that since I quit.

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Rob Hagaman

You just contradicted yourself. If you are using T1 gear and fittings, you can do that with multiple alpha accounts, which you don’t pay for. They did have alphas 4 years ago, didn’t they? Besides, if you really did that, you’d know it takes more than just money to be able to multibox ten accounts on a gate camp.

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Kanbe

Unless something has changed, you can only multi box omega accounts. So you would have to pay to for 9 of those accounts to be able to get 10 up at once.

Dean478
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Dean478

Your example only works in ONE context: when the players are new.

These whales won’t be new forever. Soon they WILL have the skills and experience you claim they lack. There are thousands of vets who ALREADY have that skill set. Now they can just buy what they need and defeat other players solely through the meta game.

That’s the very definition of pay-to-win.