Yesterday, we covered the “colossal problem” patch in Fallout 76 that caused the entire subreddit to melt down in fury over changes and bugs that essentially made creative construction in the game impossible. The good news is that Bethsoft says it’s heard the community’s reaction and is working on a solution.
“[T]hese fixes addressed issues that, while seemingly harmless on the surface, could and were being used by some individuals to take advantage of unintended exploits,” the studio explained. “Something we overlooked is how this would impact certain quirks in the C.A.M.P. building system. This is unfortunate, and it was not our intention to limit or remove parts of the C.A.M.P. system, but those issues needed to be fixed.”
The team says it can’t just revert the changes, lest it open back up the exploits again, but it is “actively looking into [its] available options to bring some of these building methods back to 76 in a more intended and secure way” – in other words, double sided walls could eventually be patched in more legitimately.
Meanwhile, the latest Inside the Vault teases QuakeCon, performance improvements for the latest patch, and the new community challenge.
The week's Inside the Vault for #Fallout76
✅ QuakeCon Streams
✅ Updated Community Calendar
✅ Fortifying ATLAS Community ChallengesRead it here: https://t.co/Cum7JiSKJD pic.twitter.com/SxABXFSJqy
— Bethesda Game Studios (@BethesdaStudios) August 6, 2020