Wurm Online devs assess the Steam launch, discuss future updates in an AMA

    
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Several developers from Code Club AB, the team behind Wurm Online, recently took to Reddit to open up an AMA and field a variety of player questions. As one would expect, many of the questions are related to the game’s arrival on Steam, which reportedly exceeded expectations in terms of new and returning player arrivals. The devs did promise that working on stability and improving new player onboarding remains a priority, but overall the team is pleased and are hoping to increase development pace to bring more new features.

Right now, the team is focusing on clearing out bugs, smoothing out several experiences like fishing, and making Wurm Online operate properly. The devs are also paying close attention to server populations, particularly in regards to older servers; if populations begin to dip too low, the devs are considering ways of encouraging new players to join them, but that’s reportedly not an issue at the moment. The devs are also considering offering up limited-time challenge servers much like the Jackal server from last year, but right now the focus is solely on improving Wurm before moving on to other projects.

The subject of supporting the standalone Wurm Unlimited came up in one question. The devs explained that maintaining two games became too much for them to handle, leading to the decision to scale back active development and work with modders. That said, the team does intend to return to the WU beta and get it polished for launch at some point later.

That’s only a smattering of the whole suite of answers, of course, so fans would do well to take a look and see if any of their own personal questions are touched on.

source: Reddit, thanks to Lucas for the tip!
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