Legends of Aria casts a spotlight on a player-run PvE server and its new Warlock class

    
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Legends of Aria casts a spotlight on a player-run PvE server and its new Warlock class

I was today years-old when I learned that a Legends of Aria player has created a custom PvE server that has its own unique classes. Of course, the fact that this game has PvE servers is certainly nothing new, and the game has several PvE-minded shards. In any event, I suspect that this TIL moment is the purpose of a spotlight post from the admin of the HOPE Society PvE server that offers a look at a new Warlock class.

The Warlock is a pet class that brings a variety of summoned defensive friends to the battlefield including Warg Hounds and a Daemon to guard a location, along with a fully controllable Familiar that follows player commands. The Warlock itself, meanwhile, can curse enemy minds, reducing speed, stats, and damaging them over time, while the class also comes with skills that help it regenerate mana and health over time.

The Warlock is just one of now three classes unique to the HOPE Society server, along with the Pyromancer class and the Druid class. The post also touts an expansive crafting system, a collaborative community, and individual loot rewards for group members taking on dungeons and raids. And while the server is PvE, it also touts significant dangers like custom enemy factions, increased dungeon difficulty, and more than 50 added discoverable locations.

Those who want to find out more about the server can check out its official site, while a video showcasing the recently added Warlock class is embedded after the cut.

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Ashley Bau

This is what I hoped to see from Legends of Aria but the focus was shifted off of community servers to focus on official stuff. They still have yet to openly release the tools for working with community servers (current ones such as HOPE as discussed in this article were either a private invite program or contributed a significant amount during the crowdfunding phase). I still hope that community server tools will see a full public release at some point.

notimpotent
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notimpotent

I’ve been playing on HOPE for about 3 months now. It’s a refreshing experience compared to the retail servers.

Extended max skillpoints, more bag weight, tons of custom content – the devs really care about the project and are on Discord all day chatting with the players.

Relmharver
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Relmharver

What happens to the private servers if the game gets shut down? Do they go with it?

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Ashley Bau

As of the last I had heard on the issue of private servers when the game shuts down, right now they would go down with it. It was stated a long time ago that they would make it such that private servers could function independently if the game shuttered but we don’t know if anything like this is readily deployable. Unless a dev confirms that work on this is done (the statement highlighted above is phrased as though it is planned, not necessarily implemented) or the game does shutter and it is done we may not even know.

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John Buczek

Oh this is what I’ve wanted since I backed it as Shards Online. I gave up looking for a good PVE server. Off to go reload now. :) Thanks.