Fallout 76’s next update will finally allow players to build and store multiple C.A.M.P.s

    
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Fallout 76 just pumped out an update – and Bethesda is already looking ahead to the next one. Most notably, the studio is working on what it’s calling S.P.E.C.I.A.L. Loadouts – i.e., ways to reset your attributes – plus a new aim assist setting, batch crafting, world activity menu tweaks, melee buffs, and an expansion to the daily ops system meant to “nearly [double] the amount of randomized content that’s currently available.” But for sandboxers, the most interesting bit is the upgrades to C.A.M.P.s by way of camp slots.

“It can be tough to decide between building a brand-new home or sticking with your current C.A.M.P. creation, because you can only have one at a time,” Bethsoft says. “Going forward, you won’t have to choose whether to open a Wasteland B&B, fortify a Free States outpost, or run your own Red Rocket Station – Instead, C.A.M.P. Slots will help you do it all. Your characters will be able to build multiple different C.A.M.P.s, each with its own location, build budget, custom name, and even a unique map icon. While you will only be able to have one active C.A.M.P. at a time, you can easily switch among them using a new C.A.M.P. Builds widget or your C.A.M.P. icons on the map.”

“Further, managing the items you want to sell has never been easier, because your Vending Machines will now feature a large pool of item slots that are shared for every instance, across all your C.A.M.P.s. Display Cases will be separate per C.A.M.P., allowing you to showcase different items at each one. Along with these changes, we’re also working to enable Displays in Shelters, so that you have even more opportunities to show off your loot. We’re still implementing some of this Vending and Display functionality, so these changes may arrive after the PTS has already begun.”

Source: Official site. Thanks, Victor!
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