Elder Scrolls Online drops a new companions trailer ahead of next month’s Blackwood launch

    
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We’re less than a month away from the PC launch of Elder Scrolls Online’s Blackwood chapter, and you know what that means: hype time. Today, ZeniMax Online Studios has followed up its deep-dive into the chapter’s companion system from earlier this week with a whole video. Companions, of course, are the new NPCs who can be recruited to join the player and make up for holes in the player’s loadouts – and even become houseguests in your home.

The trailer doesn’t have a ton of details, as it’s mostly gameplay vignettes of a player character and the associated companion doing everything from walking around and opening chests to pickpocketing and fighting side by side. The customization segment brings the whole mechanic to life since MMOs are fashion online of course.

You can watch the whole trailer below.

Source: Press release
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Swifty
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Swifty

I don’t see the point in companions, as the game is face roll easy as it is. I literally never die, even doing “group” content solo.

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Bruno Brito

I mean, it’s another cool feature that immerses you in the game, it’s not just something to ease difficulty.

And congratulations on never dying.

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Castagere Shaikura

Congrats on never dying. If I lose focus on what I’m doing those dam NPC archers will kill quickly. I swear they are my nightmare in this game.

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Dug From The Earth

So here is a question. There are only 2 companions…

Is this going to be attack of the clones in cities where tons of players hang out?

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Bruno Brito

Right now, it seems so. I think they’ll expand more. I would like this to be a feature not locked to Blackwood.

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McGuffn

Lockboxes!

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Bruno Brito

Oh god no pls no

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Vanquesse V

in a year, this feature will be detached from the chapter and sold piecemeal in the store if past chapters are anything to go by.
I think it’s very likely that the here’s-the-real-ending story dlc will have at least 1 new companion as an unlock, that they’ll start selling companions in the store pretty soon after launch and that they’ll over time retire said store based companions only for them to show up in rng boxes 3 months later.

MilitiaMasterV
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MilitiaMasterV

Well, I didn’t upgrade like I considered it when the upgrade was on sale, because I am ticked at them for the craft bag shenanigans.

I managed to get my bank down enough by buying enough houses to cram all my furniture in, and pull out a couple items and sell em, and then go through using all my green recipes in there on all my characters and then selling the remaining…and getting the bank open enough to manuever stuff around for a bit…

Then I went through and used up all my blue recipes too, with the intention of only checking whether my top toon (Would be my main, but sneaky characters are kinda squishy/worthless on this game.) needs it, then selling if not.

Then I spent awhile just farming exp to get champ points unlocks to try and get enough to where I can deconstruct everything on all of them and get more back from them, so I can get back to deconstructing all the junk greens/blues I come across.

I’m 16 points away, and running out of space on a lot of them…so I spent another day putting points in to a craft, and using up purples I’d never got around to using, so I’m ready to sell all of those purples off when I get a chance, and I used that extra space to put some of the craft items like weapon traits/raw mats for creating a style type/style type materials in there and moved junk around to where I’ve got a few stacks of specific things on one of my characters that had a bit more open space/didn’t get specced in…so now I’m back out of bank space, but a few more of my character’s had some space. So I’m going to try and push for more levels and hopefully get to where I can start decon’ing items to get space before I run out.

Either that, or I’ll have to wait till they flip the switch and give us a ESO+ ‘test’ for a short bit…because I can’t barely do anything right now, including the quests that would give me the exp I need to push this up.

This no craft bag thing is so dumb. I wonder if they’ll realize some people AREN’T paying them BECAUSE they are doing that stuff, rather than being paid for what other-wise would be a decent game if they gave us the ability to earn the bag or buy it permanently…doing stuff like this is WHY I’m not paying them when I could be (And probably even would be, if not for this kinda behavior…).

It’s not even that I can’t pay them, it’s that I won’t support that kind of bad business decision.

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June Waddington

I mean, it’s a subscription based game really. You’re just playing the long trial. I don’t understand how people can play it at all without ESO+, or why they would even want to.

MilitiaMasterV
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MilitiaMasterV

Because we bought a year’s(In my case, other people maybe more.) play time already, and got the stipend, and it effectively buys almost all of the DLC…and they claim that’s a ‘functional’ way to play the game. Being able to use the store to buy the DLC. Oh wait, it’s not. It’s just a gimmick to get them money, not give you a functional game to play. See the issue? It should be play-able by paying them, either way. If you just bought crowns and bought the DLC/expansions, you should still have a functional game to play. Not be required to then ALSO pay for ESO+ to have craft unlock. It’s poorly designed, not thought out, just intended to give them money.

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June Waddington

It’s not that I agree or disagree with the fact that it is crippled without ESO+, I’m just stating what I see is fact – it IS a subscription game. It only took a few minutes, looking over what they sold in the Crown store when I first started playing, to see that buying DLC separately wasn’t a real option. It’s a sub game. If you want to play it without the sub, you’re going to be getting the limited version, and there is no way around that.

That said, I certainly do not like the state of modern gaming, with the inclusion of cash shops in everything. There is no argument which could convince me that it makes for a better game. All that is is that developer’s attempts to recoup development costs in a world with too much competition. I’d love to see Microsoft make an executive decision here to do away with this (or at least the damn, Crown Crate loot boxes), but I can’t imagine it will happen unless they are forced. Because, you know, Captitalism.

MilitiaMasterV
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MilitiaMasterV

But see, that’s the thing, under capitalism, they are still getting paid via a ‘cash shop’, so why are they breaking their game’s functionality with it?

I’d be more likely to pay if not for a few things related to that system. (Character specific stables that literally take 180 DAYS of RL time PER CHARACTER of which I’ve maxed 4 of already just by playing and NOT buying boosts…so they can get you to buy stable book boosts, the craft bag being locked behind ESO+ and no way to purchase it at all, and a few others I’m having a memory block on at this moment.)

It’s not the cash shop that is the issue, it’s the attempts to monetize everything, but then also put in a useful account wide feature that WOULD earn them money, and then putting in a craft bag that is REQUIRED to play the game functionally behind a pay wall which can’t be acquired any other way than paying forever.

I’ve played many games that I would never have even given a chance, if not for their ‘hybrid’ cash shop F2P up to 20 idea where you get to ‘test’ the game ‘free’/see if you like it, and then continue on while paying. I’ve ended up paying for at least 4-5 games like that (Runescape, Rift, LOTRO, and another game I shall not mention because I don’t want to send people there because the staff are scum, but which the game gave me 4 YEARS of fun play and earned them a lot of money off me.), and become long term p(l)ayers of their games.

Realistically, they are actually aiming a gun at their own feet, and pulling the trigger with this idea, instead of getting people to pay them money like they were hoping to. It’s bad for their business…

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Chaos Engine

This trailer really shows one of the major flaws of this game. The animations looks like straight out of EQ1 or Asheron’s Call.

Such a shame. With modern animations and a good combat system this would be a KILLER MMO in the current market.

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Castagere Shaikura

Please explain what you’re talking about. I play this game and it looks good to me. People or some people want games to look realistic which is hard on a lot of PCs. To say this game looks like EQ1 or Asheron’s call is a stretch.

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Chaos Engine

I am specifically talking about the ANIMATIONS, not about the overall graphics.

misanthropomorphic
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misanthropomorphic

unfortunately ever since the first Elder Scrolls game, their engines have always been janky as hell. but I’m mostly a story guy, and they do that better than any other game I’ve ever played. there’s a price for everything.

having said that, I hope that new Microsoft money will give them an incentive to update the engine. because that’s literally my only complaint about the game, and some updates could massively improve things.

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Dug From The Earth

Elder scrolls has always suffered from character animations having “stick up the butt” looks to them… While some of that can be seen in ESO, I dont feel its anywhere near as bad as you are making it out to be. LOL

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Bruno Brito

You’re better than me on that aspect then, because jesus christ, everything appearance related on this game ticks me off. The armor sets are awful, the way characters run is completely weird, the animations are really off, and i can compare them to Rift, some of the hair options are reeeeally bad, etc etc.

The ambients are great. The characters…eh.