The Daily Grind: Do you plan your MMO play around bonus experience mechanics?

    
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Rested experience mechanics are actually one of my favorite systems in online games. They’ve taken many forms over the years, from Ultima Online’s power hour to City of Heroes’ patrol experience to what is now the genre standard in the form of World of Warcraft’s rested experience. Essentially, these systems grant accelerated experience or skill gain at the beginning of a play session, thereby encouraging players to play (actually play, not just log in) every day for brief periods, without necessarily penalizing players who keep playing anyway.

I started thinking about rested experience a few weeks back when MOP’s Justin mentioned that he was finally giving in and organizing his WoW character’s leveling around rested experience. I think it’s just smart to play this way, and I do it quite a bit, especially in City of Heroes, where I have a whole roster of toons I rotate through until their patrol XP is used up.

Do you plan your MMO play around bonus experience mechanics? How do you go about it? Or do you just ignore it and play as you please?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Zero_1_Zerum

I don’t plan my MMO play time at all, save for maybe continuing the story when I’m not randomly wandering around getting into trouble.

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Paragon Lost

Yes, because I try to play all the classes in an mmorpg. I’ll try to optimize my game time while leveling to the cap.

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Anstalt

I generally ignore the mechanic.

I don’t really do alts, so if I like the game im gonna play every day, so waiting for rested xp just isn’t a viable option. I also feel I get a more “pure” leveling experience if I’m doing the majority of stuff with normal XP. I’m less likely to outlevel stuff which means im less likely to skip stuff.

Now, on the rare occasions I do play alts, then sure, I try to play when ive got rested xp. I’ve already done the leveling process properly with my main, so I just want to get my alt to endgame as quickly as possible.

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Sarah Cushaway

Nope.

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Rndomuser

I had to do this with Classic WoW, the leveling was extremely slow and extremely tedious and rested XP is the only thing that made it tolerable, especially with very little variety of the way you can get XP and with all those awful “kill billions of bats” quests. I only leveled when there was enough rested XP, as soon as rested XP was gone I was just logging off to do something else.

In other games like FFXIV I don’t really care about rested XP because leveling is much faster in it even without using XP boost items and there are more ways to level with (quests, FATEs, hunting logs, PotD, dungeon roulettes) if you get bored with particular way.

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Utakata

I play MMO’s when it’s convenient for me to play them, regardless of what incentive there is for me to log in to said games.

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treehuggerhannah

I totally ignore it and just play whatever I feel like.

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Hikari Kenzaki

Yeah. When City of Heroes was my first MMO and SWTOR was my second and I didn’t know any better. I did all that nonsense.
Now that I know there are better ways and am generally not that worried about leveling as uberfast as possible, it’s not a thing.
If I happen to get bonus xp from being offline, so be it.

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Bryan Correll

City of Heroes, where I have a whole roster of toons I rotate through until their patrol XP is used up

Isn’t that how it’s supposed to be done?

PlasmaJohn
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PlasmaJohn

Yes and I hate it. It’s an FOMO mechanic. If I’m not logging out in the “right” spot I’m leaving XP on the shelf. Depending on the game if I’m not on the right class or skill training I’m leaving XP on the shelf.

XIV takes this one step further: I don’t dare level a crafting class while I have a rested XP balance. Leveling crafters and gatherers there is trivially easy so burning rested XP on them is a complete waste. Meanwhile combat classes need an xp buff once you’re done with the MSQ particularly in the 60-70 range.