Guild Wars 2’s WvW world restructuring beta ends early over to match-up issues

    
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oh the pain

It’s been a long lead-up to a restructuring of Guild Wars 2’s world-vs.-world system, but now it finally arrived. And then left just as quickly. ArenaNet announced on Friday that the beta for world restructuring had begun. But as betas are not always smooth, this test has caused several issues with match-ups.

Initially, it looked as though the devs were going to push through these problems, but they ultimately decided to reset the system for further evaluation and future tests: “We’ve encountered a number of issues with the initial beta of World Restructuring and we’ve decided that our best course of action is to revert back to the World Linking system while we address those problems,” ArenaNet wrote. “We’ve learned a lot and will be looking to run another attempt in a few weeks.”

This ran far shorter than the original plan, which was to leave the beta up until October 1st.

In a subsequent post-mortem, the developers acknowledged that “things didn’t go the way we had intended” but that the short-lived beta was “valuable” nevertheless: “Our long-term plans for World Restructuring remain unchanged. We still intend to approach feature development iteratively and keep you informed of progress every step of the way, including the successes and failures.”

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psytic

Meh not upset at all. I’ll wait for the expansion, get a sense of how broken things are then I’ll probably buy it a month or two in after all the major bugs are ironed out. Im assuming this will get fixed for the actual release it was a beta after all.

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Arktouros

I used to know some people back in their private test program (they kept people from the game’s original alpha/beta programs) that was testing updates all the way up to HOT and beyond. This whole system was originally planned to be rolled out back in HOT as part of their quarterly updates where they do something for every part of the game (living world, raids, spvp, and wvw). They never went with it because of these kinds of issues and it’s unsurprising they’re still having them.

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Bruno Brito

Look at that, they finally decided to take a deep look into WvW and found a plethora of issues?

Oh. Oooooh.

Oooooh nooooooooooo.

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Dug From The Earth

Kinda like if you were to open a box, not knowing what was in it… and inside was a bunch of nightmares from the pits of hell, spiders, ex-spouses, and spam callers asking you to renew your auto warranty.

“Oh crap… quick, put the lid back on. PUT THE LID BACK ON!!!”

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Bruno Brito

And the solution they find is to go back to the neglect.

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Mercy Forever

not amazed

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Bruno Brito

About?

Zulika Mi-Nam
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Zulika Mi-Nam

WvW used to be awesome.

Good times can still be had there, but the competitiveness it once had to win what ArenaNet set as the goal no longer matters to those that play it.

With the exception of my main, I leveled all classes through WvW and only did as much as the main storyline as I had to get there. Just weeks ago I finished the main storyline quest from the original game with that main (it previously required a group) and attempted to continue the story to the expansions, but I tapped out…it was just tedious to me.

WvW was much better in beta and right after launch than it is currently. Then efforts were spent on changes that whittled away at it. The coming changes are more of that -lots of changes no one asked for. Plenty of “Give us your feedback!” and then more “You think you do, but you don’t”.

GW 2 accounts going on deep sales means there are spys/grievers everywhere. Frustration for some legit new people if they do not have the expansions as there is always a “must have/P2W” item for WVW included – automatic loot pickup in the 1st, mount in the 2nd.

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Bruno Brito

I didn’t play the beta so my experience with WvW was launch-forward. It was good at launch because the game hadn’t been broken down yet. It was decent after people picked up strategies because T1 fights were fun.

Then people noticed the neglect, the incredibly bad balance and Anet clear lack of knowledge about their own game when it came to WvW. In the end, we have a lot of crap that just makes the game mode a complete mess.

They won’t be able to fix it without a complete revamp from the ground up.

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kothoses

It sucks for WvW players who have been hoping for a bone to be thrown their way for a while, but, its better to fail fast than slow rather than sticking with an idea just for the sake of it.