Corepunk shows off 15 minutes of PvE gameplay

    
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When I saw that Corepunk’s Artificial Core had put up a 15-minute video of the game’s PvE experience, my immediate reaction was, “About dang time!” After all, there are some of us who harbor a small but fierce hope that this mixed-genre MMO will actually turn into something special.

The narration-free video demonstrates how Corepunk’s isometric vantage point and click-and-move gameplay will work. Honestly, this has League of Legends vibes all over it, especially with the graphics and animations — and that’s not an insult. There’s a whole lot of combat, soundbites, and meaty effects present.

Corepunk’s lost-anticipated beta has suffered a couple delays, the most recent of which pushed it all the way into December 2021.

Source: YouTube
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Ford Prefect

The video was super repetitive. After watching for the 30s you get the idea of the combat. I wish they had shown other elements of the game, cities, big fights, PVP, etc. It’s ok as a main peek, but after all these years working on the game, they should have shown a little bit more variety.

It’s still on my watch list for games looking forward to playing, so we will see how it goes.

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Solaris

Boy does that look uninspired. Rain effect is nice though.

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angrakhan

Pretty cool but I fear the open pvp ruleset of the game will relegate it to the dustbin of ‘niche PvP MMO’

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Jetra_Virsai

Kind of looks like Dota in a way.

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Solaris

It’s click to move so not far off.

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Jetra_Virsai

Well, graphically they’re similar as well as well as mechanics. Might not be a 1:1, but it’s definitely cousins in terms of style.

Not that’s a bad thing. At least the game will be interesting to play.

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gridley17

I haven’t played Dota in many years, but I still watch it over twitch from time to time. In addition to looks, it even feels like Dota; the movement, fight pacing, skill usage, so much of it all. As you mention below, I don’t take that as a bad thing, rather it’s just a bit interesting.

I really hope there will be enough mmo and rpg features to keep people satisfied. Dota maintains longevity from “resetting” the game every 30-60 minutes and each new game feeling [mostly] fresh. Without that reset, I truly hope there’s enough going on and “gains” being had that it won’t get super stale super fast.

And ya, the open world pvp…dunno, I really hope for the best. Seems completely unnecessary to me, but maybe they’ll somehow make it fair and/or relevant. Doubtful, but I can always wish.